It is odd you guys assume these changes were made for the console market when
Assumption?! By the love of Soon... Where did I make an unqualified statement? Where did I
assert that the simplification/absence of things in Bannerlord are
because of a potential console iteration?
I proposed a question. I brought up a potential possibility - no assertion, no assumption. Was that not clear from the bevy of question marks???
Come now friend - I am not a Bannerlord hater... But neither am I a fanboy... I am a very enthusiastic FAN who also posses a modicum of critical thinking ability.
Things have been simplified in Bannerlord, things that were in Warband (and made Warband more immersive and fun) are missing...
If they're missing /simplified because of early access and will be implemented/more fleshed out later - that's fine.
If things are simplified and missing AND this is the intention... Well, as a very enthusiastic fan, I would question why... One possible reason could be a console release. No assumption - just a possible explanation.
Warband is on Xbox but plays almost exactly the same as PC native.
Yes it is! It's also on PS4 - it came to the consoles in 2016.... Remind me - when was Warband released on PC???
Porting PC games to console isn't that easy, especially if they were constructed without consoles in mind...
The reason why I brought up the console release thing is because many PC games in the past have had to sacrifice features and mechanics to make a console version viable... Games have had to sacrifice depth, player control, and complexity for simplicity in order to accommodate consoles.
What big complaints do SP players of Bannerlord have??? The lack of immersion, the lack of player control, the lack of complexity... The over simplification and complete lack of certain features...
Just spitballing.... No assumptions or assertions.