I could be mistaken, but as of now, it appears with a focus on generational gameplay and constantly generating content, we are getting clones and one-offs of characters and companions that don't have the same story or interaction with players as companions did in previous games.
Also, the heir system will be making players invest their real life gaming time in re-leveling characters after their original character dies. Making players have finite time with each character in game is definitely a restriction tied to a gameplay mechanic that seems like a chore. Imposing new restrictions and limits on players is not a step in the right direction, in my opinion. M&B never saddled me with that burden.