My Anti-Cavalry Strategy (Screenshots)

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I'm not really here to give a tutorial or anything, but I thought I'd share some screenshots I took, so you know what my game looks like and how I usually play.

First, a look at my basic strategy, when I'm lazy or when it's not such a difficult battle. It's nothing special. I simply line up all my men on a fairly high hill or cliff, or whatever looks good. Then I have them rain down arrows on the opponents. I have some various infantry units mixed into that line, but they don't usually see any action in easy battles, which makes getting Gray Archers a lot easier since they get most of the kills and most of the exp.
archeryline01.jpg



In case I'm fighting against more difficult opponents, especially those with cavalry, this is the formation I use:
archeryline02.jpg

The benefit is that I can protect my softer archers using my infantry. It also makes it so that the archers can focus on their shooting, while the melee infantry units can take out whatever. This requires a lot of good positioning to do properly, though, because the infantry has to be a bit lower than the archers, and also there should be enough space between the two lines. I put that space because if the infantry kills a horse, which often happens btw, the horseman slides around the ground and sometimes ends up in the archer's line, disrupting them and possibly killing some of them (especially my prized Noldor or Gray archers). The space usually means that even if they slide, they won't get behind the archer line.


Here's what a battlefield usually looks like afterward, just so you understand just how many arrows fly in a regular battle for me:
aftermath02.jpg

Notice that there are some javelins in there. It's part of my mid-ranged strategy. I have Empire Immortals (rescued; haven't gotten any the hard way yet) and some of my companions have throwing weapons too. It's supposed to get rid of shielded infantry as they get near, or even horsemen. It works well. It always looks like this for me, by the way, but the snow makes it easier to see all the missiles and corpses stuck into the ground. :grin:


Here's another battlefield just before it ended (there was another horseman circling around my men at the time I took this shot):
aftermath01.jpg

Notice all the dead horses. All of the horses in this shot, as far as I know, died before even reaching our infantry line. The infantry line should be about 20 yards or so to the right of this shot (I was in the front, directing, like I usually am). This was a D'shar raiding party I think? I forgot. I just know there was a lot of cavalry, but I set my corpse limit to low cuz I want the game to be as smooth as possible, especially in a real-time battle system like this.



Anyway, if you're curious as to how I maintain success without any cavalry, aside from archery, it's the positioning that keeps my guys alive, which is very important if you want to protect those valuable Gray Archers and the archers you're trying to train into Gray Archers. To be able to position them properly, I invested in Athletics, and I wear light armors most of the time, so I can run around fast. I tried being on horseback to command them with, but I was often moving too fast, taking me too far ahead of the front line, making me an easy target and often getting me killed by archers or their own cavalry (being a sitting duck). Also, I prefer fighting on foot as well, as my specialty weapons are two-handed swords and polearms.

As a commander of such an army, I have to move fast and often through my ranks, and make sure I know where all the enemy units and my own men are as much as possible. So I know if there's cavalry flanking us, or if there are any tough archers headed our way. If my troops are preoccupied by a flanker, and there's archers ahead, I try to draw their fire by shooting at them and getting closer, but running zigzags. I do my best to keep my men alive, even if I take some damage.

Also, as a commander, I stay in front of the front line especially when faced with cavalry. The reason is so that I can draw some attention away from my men, who might get killed by a couched lance attack. I rely on my pike to kill horsemen from that wonderful 245 length away, meaning I don't get hit by couched lance if I do it properly. But I do admit, I often get hit and even wounded here. I try to sidestep the lance in case I miss my own pike thrust.



I'll post more screenshots of this fun (for me) play style as I get them. Due to the nature of combat in my game, though, it's rare that I get a lot of opportunities to take shots. It doesn't even enter my mind usually haha.


But I hope you guys enjoyed this thread, and maybe it gave some ideas to people who wanted to try a full infantry or anti-cavalry army.



P.S.: For the curious, yes those are Pendor Foot Knights you see in some of my screenshots. You might be asking: "How do you get them in a 'full infantry' army when upgrade from a mounted unit?" Well, I tell the Squires to unmount or hold sometimes before the start of combat. The existence of cavalry in my army strategy, I've found, is disruptive to my style. And more often than not, they get themselves killed, if I let them charge. At some points, though, I let them stay on their horses, and only order them to charge when cavalry tries to flank the archer line. They usually come out unscathed.

Pendor Foot Knights are easy to get anyway. It only takes several battles and several days of Training, which my character has, then the Squires-at-Arms become ready to upgrade.
 
Out of curiosity, how many casualties do you generally suffer in a large-scale (which I consider to be 50+ total combatants) battle against predominantly cavalry forces?  What about when those forces are specifically D'Shar, with their assassins and windriders and other infuriating missile cavalry?  It seems like having a lot of two-handed infantry would result in them getting smacked around quite a bit.

Cheers.
 
I've been monkeying with fighting cavalry a bit more today and I'm finding that a line of archers and grunts is great, but it is improved by a small number of horses, even literally just myself and a couple of goons, riding out front to deflect the initial enemy rush. If I can get the enemy horse to chase me around it gives the archers some tasty targets and stops them getting hit with an organised charge. Also it means I get to get stabby myself rather than hanging back like a softboy.
 
Generally Ravenstern have best archers (among the five big factions) with Firdersvain close to that. THE best archers in the game are Noldors and Grey archers. You can only get Noldors by saving them or recruiting them as prisoners. They are very powerfull but the only carry a small amount of arrows (20-23) and are expensive. Grey archers look great and carry more arrows and cost less to keep. You can train Grey Archers from Farmers (various bandits have them as prisoners) which upgrade to Pendor trop tree.
 
Landwalker said:
Out of curiosity, how many casualties do you generally suffer in a large-scale (which I consider to be 50+ total combatants) battle against predominantly cavalry forces?

Negligible casualties usually. Actually it's very rare that any of my core group dies, as usually my casualties are the ones I'm trying to train up (like Farmers and other low-level members, or the occasional mercenary crossbowmen).

Also, I've been participating in larger scale battles than that. I have an army now of about 100, give or take a few, and I've fought against a D'Shar army of more than 150 in open field, largely cavalry. It scared me at first, and I thought I'd have to reset the game when we got beaten, but then I found that their charges were dying in their tracks. If they start off with 50 horsemen, usually only 30 or so of them survive my archers, then they get killed by halberdiers, foot knights, me, or one of my companions. Some of them have the horses die underneath them before they get a chance to flank us. In that battle, I believe only 6 men died, one of them was a Noldor Scout. :cry:

I can say that with confidence because I get pissed off whenever even one person dies.

My current enemies are the D'Shars, the Fierdsvain and Ravenstern, and their lords are swarming my castle, one I took at the southern end of Ravenstern towards Sarleon territory. There was a time when I had to defend against a siege, with almost 800 total enemy soldiers against my 100 (I had only a few mercenary crossbowmen to add to my numbers in my garrison at the time). The archers were so effective that it took them a very long time to get the siege engine thing near because the people manning it kept getting killed. After the first wave (with more than 150 dead on their side), they gave up and left. I suffered a lot of wounded, but no fatalities.

I do have high level Surgery though. Even in battles against a lot of cavalry where nobody dies, I will often have 1-5 people wounded.


Honestly, from my observations with this style, I think the main reason we survive well is because we take out the horses (I dunno if the AI does it intentionally; probably not though), thereby largely removing their advantage and the ability to flank our line. Also, I don't even move from the starting point, unless it's a really bad one like behind a cliff. The differences in the speeds and routes of their horsemen mean we don't face a wall of horsemen usually, so the ones in front get attacked first.

I'll try to take a screenshot of a moment when enemy cavalry clashes with mine, so you see just how many horses die just before hitting our frontline. I'd take a video but my PC is crap, honestly. I tried before and it was unplayable. Hence the low resolution and graphics settings. I'll just try to take consecutive screenshots or something.

Monglor said:
I've been monkeying with fighting cavalry a bit more today and I'm finding that a line of archers and grunts is great, but it is improved by a small number of horses, even literally just myself and a couple of goons, riding out front to deflect the initial enemy rush.
Yup. You're right. This was my strategy at first (and even in Native/1257 AD). But I find it more fun to run around with purely infantry. Actually that's the only reason I'm doing it. I don't even think that my pure infantry army is better than a well-balanced army with cavalry. I just enjoy watching horses and riders die before the lines, and killing horses and riders myself with my archery or throwing.


Monglor said:
I'm struggling to get good archers, what's the best nation to base an archer force from?
I started off by running between the towns and getting a lot of mercenaries bladesmen and crossbowmen. It may not be the best way but it's what I did. I got a force of 50 before I started doing trade routes and bandit hunting. Then I started getting companions, various recruits (I didn't know anything about any of them yet), and finally started training up the Farmers, whom I rescued from the bandits of course. I was thinking they would be the same as in 1257, which meant they would turn into crossbowmen or knights, but to my surprise they turn into even better soldiers. :grin: Eventually when all my bladesmen finally died, and my other recruits, I ended up with my core group, which was largely Pendor Archers and their upgrades, Pendor Foot Knights and Squires and stuff, and a few Sarleon Halberdiers. I didn't go much into the Empire territory until recently, which was when I rescued a bunch of Empire soldiers that make up a large percentage of my infantry.


It's important to note, though, that my character was already high level and rich when I started playing, because it's an import from my 1257 character. I started the game at level 32 with more than 200,000 denars (don't remember the exact amount), so investing in an army and investing in trade goods was no problem at all. I'm telling you this, in case you're wondering how I can fund all my Gray Archers and Noldors and stuff.
 
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