Rize
Sergeant Knight at Arms
It's done. It's basically a city inside a "Natural wall" which is built inside a large mountain at the center. The castle is built in another, black mountain across a large canyon. It's very large and you have to spend a lot of time inside to visit merchants and stuff.
Settlement Download
Screenshots:
The overview of the settlement from the Vantage Point on top of the Main Mountain
A small hamlet on the outskirts of the settlement near the wheat field. Player and attackers enter here
In order not to further ruin the natural look of the main mountain, i made a second level for e2m+. These are the first stairs leading to it. (there are 2 of them, each in one entry side street in the Main Mountain)
This is the barn room on the second level, where horses are bred, fed, trained and stored, and also the place where the Horse Merchant is, and where you get to when you leave an interior.
This is where you should place your ranged troops if the exterior firing positions are overrun. (Note that this will only be completely possible in v0.7 and higher of CS) They are located in the barn room.
Nothing fancy, it's where the poor people live, after all. Poorer people than the guys with village houses on the first level.
The tavern can be seen right as you enter the complex. All the merchants and important people are here.
A street in the complex, "filled" with citizens.
The merchant has abandoned her peasant stuff to the peasants on the first level and opened a warehouse in the apartment complex.
This is the smithy, the place where the Weaponsmith and Armorer work together day and night to make the finest armor and weapons.
The Elder Peasant's room. Is he hiding something...?
The entrance to the arena. Dullest in all my settlements.
The arena, on the 3rd level. Will look much more lively once 0.7 comes out. You won't get to see it now.
The exit to the mill. Prisoners come this way now.
...because now they're focusing on cutting trees for wood. They sometimes go to the warehouses with their "collected wood", or back to their cell in the jail.
The entrance to the Secret Area. I'm sure you'll like it, so feel free to post screens once you find it...
The bandits have a secret hideout inside the Main Mountain in e2m+ scenes, you'll have to follow one of them sneaky bastards to it to find their lair.
Poll results say that i should improve existing settlements, but apparently, Liquidninja is already doing that. So I'll make a new settlement. New poll!
Settlement Download
Screenshots:
The overview of the settlement from the Vantage Point on top of the Main Mountain
A small hamlet on the outskirts of the settlement near the wheat field. Player and attackers enter here
In order not to further ruin the natural look of the main mountain, i made a second level for e2m+. These are the first stairs leading to it. (there are 2 of them, each in one entry side street in the Main Mountain)
This is the barn room on the second level, where horses are bred, fed, trained and stored, and also the place where the Horse Merchant is, and where you get to when you leave an interior.
This is where you should place your ranged troops if the exterior firing positions are overrun. (Note that this will only be completely possible in v0.7 and higher of CS) They are located in the barn room.
Nothing fancy, it's where the poor people live, after all. Poorer people than the guys with village houses on the first level.
The tavern can be seen right as you enter the complex. All the merchants and important people are here.
A street in the complex, "filled" with citizens.
The merchant has abandoned her peasant stuff to the peasants on the first level and opened a warehouse in the apartment complex.
This is the smithy, the place where the Weaponsmith and Armorer work together day and night to make the finest armor and weapons.
The Elder Peasant's room. Is he hiding something...?
The entrance to the arena. Dullest in all my settlements.
The arena, on the 3rd level. Will look much more lively once 0.7 comes out. You won't get to see it now.
The exit to the mill. Prisoners come this way now.
...because now they're focusing on cutting trees for wood. They sometimes go to the warehouses with their "collected wood", or back to their cell in the jail.
The entrance to the Secret Area. I'm sure you'll like it, so feel free to post screens once you find it...
Poll results say that i should improve existing settlements, but apparently, Liquidninja is already doing that. So I'll make a new settlement. New poll!