we tried our best to protect taleworlds interests
This is the part that hurts me the most, while numerous YouTubers out there were showing off unfinished MP maps using various mods, we were only playing those that were previously shown by TW themselves, and ALWAYS asked for permissions beforehand even so, had a welcome message upon server joining that this is NOT TaleWorlds server, and any instability issues are us to blame and report to, not TW, even limited recordings of ppl who wanted to do so, we always checked the material first, that was the rule down at the Betalords discord server that many know about.
We were reporting eventual map issues to sceners by testing with 90+ players, so the maps could be as polished as they can on EA release.
Silen's work on combat parameters started there and got implemented in the game fairly recently.
Now that I think of we don't even have SA servers for these reasons l m a o
Almost forgot, we had Australian players playing MP for the first time in 9 months of their Beta time, but with a normal ping, with a player from their own region hosting MisterOutOfTime's server every now and then.
In the meantime we got shut down having no malicious thoughts whatsoever (and were proving that time and time again), while those same YouTubers showing off unfinished, buggy, and yet unseen maps without TW permission, to milk out any view they can for their own good, swiftly got their TW gift bags upon EA release for being "influencers" or whatever.