Exist-nl-
Veteran

I love to make new maps for siege and other gamemodes but the main thing limiting my maps are the static spawns.
The static spawns limit the size of the maps because no one wants to walks long distances, So i would realy like to see some form of multistage objective or spawn system.
*Example*
Attacker have to siege the wall/gatehouse first, if successful they spawn inside the walls and can attack the keep or next objective.
The static spawns limit the size of the maps because no one wants to walks long distances, So i would realy like to see some form of multistage objective or spawn system.
*Example*
Attacker have to siege the wall/gatehouse first, if successful they spawn inside the walls and can attack the keep or next objective.