• The forum has been updated. For an explanation of some of the changes, head over here.

Multiplayer Campaign: Information and Web Page

Currently viewing this thread:


Grandmaster Knight
RULES: http://forums.taleworlds.com/index.php/topic,240534.0.html

DATES: http://forums.taleworlds.com/index.php/topic,239693.0.html

PLAYER QUESTIONS: http://forums.taleworlds.com/index.php/topic,238382.0.html

MAP PRESENTATION: http://forums.taleworlds.com/index.php/topic,239108.0.html

WARLORDS GAME MODE INFO: http://forums.taleworlds.com/index.php/topic,238657.0.html



Access to Interactive Map: you will get in your private folder a password soon.



Grandmaster Knight
Guie - Author Adorno

Here is a quick guide on using the campaign map at roll20.com

Quick Guide To "Under the Reign of the Sword"

As you see the map is of southern England.
- There are 8 factions/kingdoms - Aelle being invaders start at sea.
- The factions have borders that are black.
- Within each faction there are provinces, with thin, yellow borders.

- One cannot move more than to the nearest province in one turn.
- To begin with Aelle can only move to either Anglia, Lundein or Jutes.
- Each turn is 7 days. First 3 days of diplomacy, and next 4 days for (multiplayer) battles.

- Large round icons with portraits are the kings.
- Smaller round icons (wooden) are lords.
- Warrior icons are the elite warriors.

To move:

In upper left corner is a draw tool (the paintbrush).
Use it to draw an arrow indicating your move.
(It can be erased by clicking it and pressing the delete key).

For example:

At the end of the diplomatic turn the moderator (Idibil) will then arange the wars...

See this link for full info on Diplomacy, Economy and more:

If you still haven't entered the roll20 page then contact Idibil.
Top Bottom