Summary: The costs being displayed for each unit on battle are the "cost" XML attribute of each MPClassDivision node in mpclassdivisions.xml. On the server if a unit has a "battle_cost" value, that is what will be deducted. If your client thinks you have enough, and the server thinks you need more odd things start happening visually to the client.
How to Reproduce: Join any Battle server and find a unit that has a "battle_cost" defined in mpclassdivisions.xml. Your client will show the cost of the unit as the "cost" value instead of the "battle_cost" value from the xml
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10
GPU:
GPU Driver Version:
CPU:
RAM:
Motherboard:
Storage Device (HDD/SSD):
How to Reproduce: Join any Battle server and find a unit that has a "battle_cost" defined in mpclassdivisions.xml. Your client will show the cost of the unit as the "cost" value instead of the "battle_cost" value from the xml
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10
GPU:
GPU Driver Version:
CPU:
RAM:
Motherboard:
Storage Device (HDD/SSD):