Mattressi
Sergeant

Singleplayer seems fine from what I've seen so far, but multiplayer balance is a bit...off.
Two-handed/polearm weapons are INCREDIBLY slow. I see the point of a slow, long, hard hitting weapon in the mass bot battles of singleplayer, but in multiplayer they are kinda horrible. I've tried using them and found that the 2H swords are so slow that I literally cannot get a swing in after I block a swing from someone's 1H sword. What exactly is the point of 2H weaponry in multiplayer then? Are they to be solely used for crowd battles? They seem like a support weapon because they're slower than a pike...but they're also shorter than a pike. If you want to support your team mates, you'd do it from as great a distance as possible if you've got a slow weapon, so the pike is clearly the better support weapon. They're horrible at duels and their ability to crush through blocks is laughable - if you don't crush through the first block (when you're able to strike a 1h user and they can't hit you) then you're screwed; you literally cannot get another hit in. About the only thing that sort of works here is backpedaling a lot and using footwork, but that is easily countered by anyone with a decent experience level.
Bows also seem pretty useless to me as anything but gun-counters. They're inaccurate and do little damage, making them bad for long (or even medium, really) ranged use. However, they're fast enough to shoot between reloads of a gun, so I guess they must really just be in there to counter guns, which is fine I guess.
I think my biggest issue really is the two-handed weapons (aside from pikes). I honestly cannot see a purpose to them in multiplayer.
That's not to say I hate the game; singleplayer has been fun so far and I like that it feels different to Warband and multiplayer has been fun for me too - I just avoid using 2H swords/axes, as does everyone else. So, I have some issues with the balancing, but with any luck they'll be sorted out. I'm not asking for 2H swords and polearms to have 90+ speed like in Warband, but having enough speed that they can actually attack after blocking a 1H sword would make them have some kind of use in MP.
Thanks for making another great game guys
Two-handed/polearm weapons are INCREDIBLY slow. I see the point of a slow, long, hard hitting weapon in the mass bot battles of singleplayer, but in multiplayer they are kinda horrible. I've tried using them and found that the 2H swords are so slow that I literally cannot get a swing in after I block a swing from someone's 1H sword. What exactly is the point of 2H weaponry in multiplayer then? Are they to be solely used for crowd battles? They seem like a support weapon because they're slower than a pike...but they're also shorter than a pike. If you want to support your team mates, you'd do it from as great a distance as possible if you've got a slow weapon, so the pike is clearly the better support weapon. They're horrible at duels and their ability to crush through blocks is laughable - if you don't crush through the first block (when you're able to strike a 1h user and they can't hit you) then you're screwed; you literally cannot get another hit in. About the only thing that sort of works here is backpedaling a lot and using footwork, but that is easily countered by anyone with a decent experience level.
Bows also seem pretty useless to me as anything but gun-counters. They're inaccurate and do little damage, making them bad for long (or even medium, really) ranged use. However, they're fast enough to shoot between reloads of a gun, so I guess they must really just be in there to counter guns, which is fine I guess.
I think my biggest issue really is the two-handed weapons (aside from pikes). I honestly cannot see a purpose to them in multiplayer.
That's not to say I hate the game; singleplayer has been fun so far and I like that it feels different to Warband and multiplayer has been fun for me too - I just avoid using 2H swords/axes, as does everyone else. So, I have some issues with the balancing, but with any luck they'll be sorted out. I'm not asking for 2H swords and polearms to have 90+ speed like in Warband, but having enough speed that they can actually attack after blocking a 1H sword would make them have some kind of use in MP.
Thanks for making another great game guys
