I dont think you understand the idea of matchmaking. The idea is that people on equal skill level play eachother, so if you want to play the game for fun and casual, you're perfectly allowed to do that, but you do so in a setting where the your teammates are of the same mindset. You dont want to be in a game where 10/12 people are competitive and ready to kick your ass and destroy any fun you have because we're there to win.God no. There should be no matchmaking at all. So many games are ruined by this. Mount and blade was fine without it.
Matchmaking brings the worst of people's behaviour out. You get smurf accounts. You get people leaving for stats. Then you get a penalty system for leaving (or having a bad connection). Then people may be sent to purgatory for disconnecting etc etc.
If they drop all and any matchmaking...Click server of liking. Pick team & class. Have fun.
Mark my words. As soon as people can ditch the matchmaking, almost everyone will. And you will be stuck in a queue with a party waiting for ghosts to play with while the rest is having fun on a diverse choice of servers. And taleworlds will have spent a lot of time and money on something almost nobody wants, and nobody needs.
Even something basic like putting 12 random people into a game and sorting them onto teams based on previous performance is matchmaking, and is absolutely needed for the game to stay alive. Theres been a few games where I've randomly matched up with other competitive players onto the same team against a bunch of new players and I doubt anyone had fun, I sure as hell didnt.





