Try telling them to charge and let them run around attacking if there is more Cavalry but don`t forget to call them back to you when you are good.No I normally keep them in line formation, you would expect the AI to brace against cav anyway. Also spears do little damage to cav so it still doesn't help.
ranked matchmaking shouldve been the only matchmaking there is... but i doubt that they can balance the classes so only can hope for BLMMThe whole idea of automatch is a failure. Most want servers. I want to be able to pick the server, not wait some god awful time to get into a warmup. It is just broken in so many ways compared to the excellent Mount and Siege server in warband.
The only use of such matchmaking, is to create some leveling up mechanic or some competitive score to match players. This destroys communities and devolves into farming xp.
I'm quite sure most fans of warband multiplayer want the same. What is still terrific about warband today is the amount of community control.
I predict most people as soon as there are non-official servers, will flock to the old style of joining a game without ever looking at the automatch tab ever again. The devs will be forced this way imo. But it would be better if they don't waste any time on automatch.
The community fixed multiplayer in warband, that was always a bit neglected by taleworlds. The devs should 100% go the same direction again. Please release the tight control asap so we can have fun with decent servers instead of wondering when the freaking round may start. Oh and we can't even pick the side... Give us control asap.
God no. There should be no matchmaking at all. So many games are ruined by this. Mount and blade was fine without it.ranked matchmaking shouldve been the only matchmaking there is... but i doubt that they can balance the classes so only can hope for BLMM
i meant it should be the only mode theres a matchmaking in, you cant have a ranked mode without matchmakingGod no. There should be no matchmaking at all. So many games are ruined by this. Mount and blade was fine without it.
Matchmaking brings the worst of people's behaviour out. You get smurf accounts. You get people leaving for stats. Then you get a penalty system for leaving (or having a bad connection). Then people may be sent to purgatory for disconnecting etc etc.
If they drop all and any matchmaking...Click server of liking. Pick team & class. Have fun.
Mark my words. As soon as people can ditch the matchmaking, almost everyone will. And you will be stuck in a queue with a party waiting for ghosts to play with while the rest is having fun on a diverse choice of servers. And taleworlds will have spent a lot of time and money on something almost nobody wants, and nobody needs.
just played a game and my whole team went 1/8 pretty sure they enjoyed thatSome kind of matchmaking is needed. I remember Taleworlds mentioning that there is a system that does it, does something more than just randomly throwing Players in 2 Teams (I am talking about the Captain Mode). However i don`t think it works well as i am tired of playing with newbies who just starting their experience with Multiplayer...
Some kind of matchmaking is needed. I remember Taleworlds mentioning that there is a system that does it, does something more than just randomly throwing Players in 2 Teams (I am talking about the Captain Mode). However i don`t think it works well as i am getting tired of playing with newbies who just started their experience with Multiplayer...
Then you are doing it wrong.
I bet you tell your spears to stay in shield wall in a set position (in Circle Formation?) and expect them to win against charging Cavalry?
Try Line Formation and tell them to Charge when Cavalry is charging, you will see the difference.
Then there is second spears unit and so on... lol
You are describing Single player. You should try playing siege mode when it is working, when the teams blood is boiling. There is no comparison. The adrenaline of 120 people is palpable. Bots can't do this. Nice orderly bot war hooray...I dont play multiplayer to fight bots.Players can never truly obey orders and cooperate, only BOT soldiers can make the battlefield more vivid, more order. Therefore, I think the mode of leading soldiers BOT is the real feature. The game mode without BOT soldiers is just a group of people quarreling and the scene is chaotic. The game mode without BOT soldiers is no different from other ordinary games. And only with BOT soldiers can make battle scenes feel epic.
I've also played siege mode with my friends, 120 players storming the city which is a lot of fun, but it's also very chaotic and there's no order to it. Siege mode has a problem with the number of players starting the game, only in the first few days after the game was released, there are not enough players to complete the match now, due to the poor warm-up Numbers. The problem can be solved simply by lowering the number of warm-up games player.You are describing Single player. You should try playing siege mode when it is working, when the teams blood is boiling. There is no comparison. The adrenaline of 120 people is palpable. Bots can't do this. Nice orderly bot war hooray...I dont play multiplayer to fight bots.
Tactics form naturally with actual players that bots would never do with f1-f00.
Events with discipline happen all the time with not a bot in sight.
Still no one can explain why we get points for bots in captain, but not for actual players in tdm?
Yeah, you read in my mind.I figured this out a while ago, making a unit with spears charge just before a cav attack works really well. Unfortunately explaining that to the guy in captain mode sitting in circle formation on the flag having a full unit torn apart by a couple horses is hard, they never seem to listen lol.