There was an older version of this, but I'm curious on specifically how to implement this. With the release of the module system has anyone managed to resurrect it? I could really really use it about now.
Astral 说:Do you mean in presentations?

then you can just use that position or usemouse_get_position = 75 # (mouse_get_position, <position_no>), #x and y values of position are filled
to get the separate x and y values.position_get_x = 726 # (position_get_x,<destination_fixed_point>,<position_no>), #x position in meters * fixed point multiplier is returned
position_get_y = 727 # (position_get_y,<destination_fixed_point>,<position_no>), #y position in meters * fixed point multiplier is returned
MountainBlade 说:What do you want exactly? There is an operation for it.
then you can just use that position or usemouse_get_position = 75 # (mouse_get_position, <position_no>), #x and y values of position are filled
to get the separate x and y values.position_get_x = 726 # (position_get_x,<destination_fixed_point>,<position_no>), #x position in meters * fixed point multiplier is returned
position_get_y = 727 # (position_get_y,<destination_fixed_point>,<position_no>), #y position in meters * fixed point multiplier is returned
GetAssista 说:Do you realize that "coordinates of cities" are conceptually different from "Mouse Coordinates" ?
Use Thorgrim's editor to draw your map in 1.003 version of M&B, then copy map.txt to warband, and copy party coordinates from parties.txt generated by thor's editor. Or just type them in by hand, using editors tool that shows coords
That's why I:Shadowclaimer 说:Edit: Nope, 0.9 is latest version and reinstalling it didn't fix it, I don't have the actual icons of cities (just the text), placing rivers still crashes me, and I can't move cities because selecting them doesn't work correctly.
GetAssista 说:That's why I:Shadowclaimer 说:Edit: Nope, 0.9 is latest version and reinstalling it didn't fix it, I don't have the actual icons of cities (just the text), placing rivers still crashes me, and I can't move cities because selecting them doesn't work correctly.
1) use 1.003 native module and icons, so they show up
2) draw rivers by hand
3) move cities just fine here. They are selected a bit awkwardly, yes.