Mounted javelins

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Mama Sumae

Knight
Howcome we don’t have mounted javelins? They were extremely popular in the past, often seen in Europe more particularly in Portugal and Spain due to Moorish warfare influences.

Plus they make perfect sense, mounted troops would use a few of these (even if only one) before approaching the target with their primary melee weapons.


Their use died out eventually with more professional armies but considering that M&B aims to recreate small skirmishes, javelins should indeed be a must in cavalry.
 
Ok, first, this should be in the Privy council, but secondly, I agree with you.

Not in any of the factions (except maybe Rhodoks?), but as mercenaries. As you said, they died out with the introduction of professional armies, so having them as freelancing mercenaries would make sense. They're out of a job, and need to put food on their table, and will work for the highest bidder.
 
Hmm, I also muchly agree. The more unique troop types the better.

In point of fact, there should a javalin foot troop also.

You know, if you traded Rhodok crossbowmen for two Javalin troops, (one mounted one not) it would totally rock. As well as being much more in character for the 'tribesyness' than Crossbowmen could ever be.

Heavy, javalin-wielding cavalry would be very awesome. Hurling their javalins to soften the enemy before closing...I like. I shall have to mod it.
 
Orion 说:
Ok, first, this should be in the Privy council, but secondly, I agree with you.

Well i assumed this was discussed/suggested before so it was more in lines of a question to veteran forum members. It seem too much of a issue to not have been refered previously



Llew2 说:
Heavy, javalin-wielding cavalry would be very awesome. Hurling their javalins to soften the enemy before closing...I like. I shall have to mod it.

Like you said it would be great to see but also very effective. Although light armoured cavalry would make more sense and be more historically accurate 


 
A couple power throw, a couple power strike, a couple iron flesh, and a couple riding. Along with some throwing proficiency and one handed proficiency, they'd be good.

Give 'em light or medium armor, leather to chain, along with a shield, a one handed sword or polearm (the mid-length polearms, longer than spears but shorter than lances), and one of the cavalry shields. For horses, steppe horses or hunters, but not courses or any of the armored ones.
 
AFAIK only mountain bandits and a few Kerghits use mounted javelins, the results seem rather unspectacular. However in my game Lelezit is a dedicated thrower/one handed, and he gets a LOT of kills with those javelins, especially infantry but he even kills knights with 3-4 javelins, so with some decent kills and a sufficient number of them mounted Javelin troops might be an interesting addition, not really anything we have in game right now.
 
I think the mountain bandits might be lacking in skill as it is, which makes them crappy mounted javelineers
 
Throwing weapons need to have damage increased first. A direct hit from an axe or javelin should be enough to kill considering the amount of damage arrows do. I think that the Rhodoks should have their spearmen equipped with javelins and have a separate line for glaivers.
 
Orion 说:
Give 'em light or medium armor, leather to chain, along with a shield, a one handed sword or polearm (the mid-length polearms, longer than spears but shorter than lances), and one of the cavalry shields. For horses, steppe horses or hunters, but not courses or any of the armored ones.
Javelins, chain armor, cavalry shield, hunter... Hell, you're describing my current player character, here :smile: Just replace the sword with a warhammer and it's me :smile:

One problem is the lack of a really good javelin pack in the game. The best I know is the "large bag of jarids", and it has only eight jarids. That makes 16 if you take two at the same time, which is really not much, especially considerating that a jarid doesn't make much damage and you have to thow in quite a few to kill a man or his horse.
 
Well guess i know why the use of javelins is so limited, probably the developers wanted to avoid scenes like these in the battlefield

mb1ex8.png



The amount of arrows in your horse, shield and armour can be a bit too much sometimes imagine with javelins...

 
I agree that thrown axes, javalins and jarids should do more damage, especially when thrown from a moving horse.

Lightly armed Jarid cavalry should be perfect for taking down Khergit Lancers/horse archers.

A single hit in Head or chest if not immediately fatal should take them out of the fight.
Same for any horse hit anywhere but the leg, they should go down, spill their rider, and then struggle to the feet and stand there, refuse any command to move etc. I don't know of any horse that is going to let a rider back on his back and run home with a 5 foot Jarid sticking out of its chest, or neck even.
 
This whole thread is made of fail.  :roll:

Khergits use mounted javelins, same with steppe bandits and the like. There are plenty of troops that use them...
 
...Thank you for your brilliant contribution the the discussion. What would we do without you?  :???:
 
BTW, I think Muma Sumae has recorded the first ever picture of the elusive Calradian Unicorn.
 
Fei Dao 说:
Khergits use mounted javelins, same with steppe bandits and the like. There are plenty of troops that use them...


Yes but in very small numbers in a army of 50 Khergits you probably get 3 javelin throwers, seems odd that no faction has a branch of Mounted javelins troops. This type of units were effective against infantry but also against the likes of Khergits (fast light cavalry).

I am a Rhodod supporter and even though i like a all infantry army it seems they are better suited for these new units. Strong shields and spears against heavy cavalry and mounted javelins against fast light cavalry.     



Mage246 说:
BTW, I think Muma Sumae has recorded the first ever picture of the elusive Calradian Unicorn.

nope got it from a  thread about it  :mrgreen:      http://forums.taleworlds.com/index.php/topic,37786.0.html
 
Can't you just edit the Rhodok infantry in troops.txt to give them javelins or jarids? Won't they use them?
 
Yes, but they are on about mounted javelin throwers.

Effective, yes. High damage, yes. But when your in a huge battle, and you've got 7-8 javelins, your troops are going to run out fast. Ok, so if you equip a companion with 24 Jarid/Javelins and a Two-Hander, they might be of some use.

But people like me who run a battle size of 1000, and you've got 400+ troops in the fray, it just won't cut it. Too short a time for any use, maybe a few kills but archery is so much more effective. I miss sometimes, but I got 56-74 arrows and they will have at most 16, maybe 24.
 
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