The current meta in warband at the moment for swadia is heavily based around giving long awlpikes to cavalry. I am a cav player but I think the awlpike is completely OP on horseback and would be fine with it being changed.
It completely outclasses lances in every way except for the ability to couch, and you can keep a lance in your inventory for that anyway. It allows cav to pull off one hit bumpstabs, the bumpstab was previously relatively well balanced since while safe it tended to reduce the damage and require about 3 hits on a full health player to kill, taking time.
It gives swadia a massive starting advantage against other factions on the first round when they're already the most snowball prone faction.
I bring this up anyway since there is a very easy fix, by setting the weapon to be not usable on horseback in the same way as the pike. This can be done on a server side mod requiring no client modifications. I have tested this, it works.
The only minor bug is that if an unmodified client gets an awlpike while riding they wont be able to scroll-switch weapons past the awlpike. Number key switching would still work fine however. Considering that once this change is made its unlikely that cav will carry awlpikes and there is a workaround via using number keys (who uses only scroll anyway?) it seems pretty irrelevant.
So what are peoples thoughts on this? Is it worth thinking about for future tournaments? I think the previous server side balance modifications were generally well received and it's a bit unfortunate that they weren't continued.
TLDR:
Awlpike is OP, we can make it so you can't use it on horseback via a server side mod.
POLL
RESULTS
It completely outclasses lances in every way except for the ability to couch, and you can keep a lance in your inventory for that anyway. It allows cav to pull off one hit bumpstabs, the bumpstab was previously relatively well balanced since while safe it tended to reduce the damage and require about 3 hits on a full health player to kill, taking time.
It gives swadia a massive starting advantage against other factions on the first round when they're already the most snowball prone faction.
I bring this up anyway since there is a very easy fix, by setting the weapon to be not usable on horseback in the same way as the pike. This can be done on a server side mod requiring no client modifications. I have tested this, it works.
The only minor bug is that if an unmodified client gets an awlpike while riding they wont be able to scroll-switch weapons past the awlpike. Number key switching would still work fine however. Considering that once this change is made its unlikely that cav will carry awlpikes and there is a workaround via using number keys (who uses only scroll anyway?) it seems pretty irrelevant.
So what are peoples thoughts on this? Is it worth thinking about for future tournaments? I think the previous server side balance modifications were generally well received and it's a bit unfortunate that they weren't continued.
TLDR:
Awlpike is OP, we can make it so you can't use it on horseback via a server side mod.
POLL
RESULTS