SFtheWolf
Recruit
I'm just starting work on a post-apocalyptic themed mod. It's set in modern times, and will have zombies.
What I'm hoping to do is make a survival horror game with mechanics I believe to be completely underrepresented in the genre, in that the elements of actual survival will be present and semi-realistic. Gasoline will be used as a currency, food will be scarce and essential, companions will be hard to come by and thieves will be a constant threat.
The factions will represent several parts of the civilian population and the military. Civilians will likely be formed into militias, bandit-like marauders, and those trying to restore the status quo of civilisation (or pretend that civilisation still exists). The military squads will be powerhouses that need to be avoided or outsmarted at all costs, and will probably consist of the army, or biohazard containment teams. Of course, there will also be the infected. The infected will represent a number of different horror movie cliches, some of which being classic slow zombies, "rage virus" zombies, infected animals, and perhaps some rare and powerful boss monsters.
Equipment will mostly consist of clothing of various encumbrances and strengths, and any found/bartered/stolen military gear. Flak jackets and the like may prove worth the weight when fighting other humans, since modern firearms will be common. Weapons will include pistols, assault rifles, shotguns, scoped rifles, machetes, and many makeshift weapons. Ideally, weapon proficiencies will be tuned to allow specialisation with any of these.
The player's party will be kept very small, and it will be hard to convince companions to come with you, so you will need to choose carefully among the familiar faces (Jim, Claire, Louis...) Those wanting to fight in a larger group can join one of the civilian militias or the military, with eligibility based on your character's custom backstory.
As for the "mount" part, there may be horses, but more likely there will be dirt-bikes! They will be very fast and powerful, but they'll have to be, to make you want to spend precious gasoline just operating them. Hopefully they should add some flavour to city street battles.
I'm quite excited about making this. If you have any questions/comments/criticisms please post them here. I have exams and 2 part time jobs to worry about right now so things will be slow at first, plus I'm brand new at this, but I'll try to give verbal updates on progress as it happens.
What I'm hoping to do is make a survival horror game with mechanics I believe to be completely underrepresented in the genre, in that the elements of actual survival will be present and semi-realistic. Gasoline will be used as a currency, food will be scarce and essential, companions will be hard to come by and thieves will be a constant threat.
The factions will represent several parts of the civilian population and the military. Civilians will likely be formed into militias, bandit-like marauders, and those trying to restore the status quo of civilisation (or pretend that civilisation still exists). The military squads will be powerhouses that need to be avoided or outsmarted at all costs, and will probably consist of the army, or biohazard containment teams. Of course, there will also be the infected. The infected will represent a number of different horror movie cliches, some of which being classic slow zombies, "rage virus" zombies, infected animals, and perhaps some rare and powerful boss monsters.
Equipment will mostly consist of clothing of various encumbrances and strengths, and any found/bartered/stolen military gear. Flak jackets and the like may prove worth the weight when fighting other humans, since modern firearms will be common. Weapons will include pistols, assault rifles, shotguns, scoped rifles, machetes, and many makeshift weapons. Ideally, weapon proficiencies will be tuned to allow specialisation with any of these.
The player's party will be kept very small, and it will be hard to convince companions to come with you, so you will need to choose carefully among the familiar faces (Jim, Claire, Louis...) Those wanting to fight in a larger group can join one of the civilian militias or the military, with eligibility based on your character's custom backstory.
As for the "mount" part, there may be horses, but more likely there will be dirt-bikes! They will be very fast and powerful, but they'll have to be, to make you want to spend precious gasoline just operating them. Hopefully they should add some flavour to city street battles.
I'm quite excited about making this. If you have any questions/comments/criticisms please post them here. I have exams and 2 part time jobs to worry about right now so things will be slow at first, plus I'm brand new at this, but I'll try to give verbal updates on progress as it happens.