Mount&Blade RP

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Konradude

Should we start a mount and blade Rp? Armagan, if it gets enough people maybe a new place? Anyway...if you want in just do as so...

Name:Myrage
Class:Archer
Age:24
Personality: Shy, but tries to make new friends
Physical attributes:6'1" muscular, a scar on left cheeck. Wields an ash longbow and a large bad of bodkin arrows. He carries a balancednomad sabre and a blue wooden shield for close combat.

Of course adding in your char instead.
 
Many game forums have special forums set aside where folks can roleplay about their characters in the game. Sometimes it can be just folks chatting around a tavern. Sometimes people develop big plots and lots of rules. But usually there's something to go on like a developed setting...
 
Its always funny to see the disconnect between old RPGers and CRPGers. CRPGers often have no idea what RPers are going on about as they dont acknowledge the roleplaying aspect at all. For them the CRPG is as much about roleplaying as the Peoples Republic of China is about being a republic.

Sometimes the young CRPGers even treat dressing up a characters paperdoll and pretending to be an elf who "pwns" people as a macho activity instead of the generally dorky past-time that it is.

I dont RP either but its funny to see one group of dorks berate another.
 
All games like this were originally inspired by pen and paper roleplaying games. They are as influenced by first edition Dungeons and Dragons in their stat and skill conventions as that game was influenced by Tolkien. There are still some people who play computer games as if they were table-top pen and paper games with a group of live players.

Personally, I think CRPGs are nothing like pen and paper RPGs, even the MMORPGs. Theres something about scripted adventures and impersonal number crunching through a computer screen that doesnt seem like a roleplaying game to me. They are more like board games to me. A bunch of clear cut rules and several endgame ways to "win".
 
I don't think MMRPG is anything like playing D&D as written by the mighty E. Gary Gygax AKA EGG. I tried Everquest and Dark age of Camelot and I always fell behind because my online buddies would play for about 17 hours a day and even when I was out of work I could only come up with about 6 hours. And in the MMRPG world you never get killed I DMed The module Tomb of Horrors and everyone got mad at me because EGG liked killing characters. LOL
 
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Name: Lord Arathen
Class: Fighter
Age: 26


Personality:
Lord Arathen tries to keep to him self, but he does get involved in a party if the reward seems high enough. Allienced with the Vaegir, friend to Dark Knights, and slayer of many a Swadian, Lord Arathen is known through out the land as "...the best axe knight in Calderia."

Physical attributes:
Male, tall. Blue eyes, dark brown hair.


Weapons:
Wields a two-handed great axe, has several throwing axes strapped to his belt, and has a claymore on his back. Also, a large maul hangs on his belt.


Armor:
He wears platemail on his chest, back, and arms. On his head he wears a great helm with a yellow cross. His legs are clad in iron greaves on boots.


Clothing:
He wears a black shirt with yellow trim, fine black pants, a brown belt with a yellow buckle, and a brown sash with yellow trim.


Other:
Lord Arathen rides a heavy charger, has two sumpter horses follow him where ever he goes, and always has his squire Trinstan with him.


Alliences:
Vaegir
Dark Knight


Foes:
Swadian
Any Bandits


Background:
Lord Arathen started out as a bandit, preying on merchants and the like. A Swadian patrol then captured him and sold him to Zendar slave merchants. However, he put on a spectacular show when he single handedly fought off six watchmen with nothing more than a large piece of wood and roughly thirty rocks. He was then sold from the slave traders to the Arena Trainer. He underwent gruesome training filled with lashes, and many a bruise and cut. Finally he was forced into the grand Zendar Arena. He quickly established a bank of over 1,000 denars and won his freedom. For several weeks he did nothing but hunt Swadians. One day a Vaegir patrol offered him a job, "Go see the Lord of Rivecheg." Lord Arathen was quickly conscripted into the Vaegir army and fought brilliantly. He advanced to Knight of the Vaegir Army, and thats where he got his lordly title.

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Present Day:
Now, we find our hero in the Zendar Tavern. He's been drinking one too many cups of wine and a male archer just strode in...
 
AW: I tend to agree. CRPGs aren't much about roleplaying. Here's a small part of a post I made to another forum where we were talking about what roleplaying is:

What do you think the game is in a role-playing game? Advancing through levels to achieve ultimate power? Arriving at the conclusion of the story? Something else?

A roleplaying game is a roleplaying game when the participants are playing roles interactively with each other while using objective rules to decide the outcomes of most dramatic actions. The question then shifts to what comprises playing a role? I'd say the "play" part comes from a player's ability to make decisions that effect the character's deeds and have enduring consequences that can shape future decisionmaking. The "role" part comes from an understanding of the setting and how elements of it, including NPCs and other player characters, have effected the character's past and, thus, his persona.

A good roleplayer takes that past to create goals he's playing towards accomplishing. An even better roleplayer is a bit more flexible in allowing goals to change as the character plays through episodes that can effect how he sees his past or comes to value the goals of other characters and assumes them for himself. All that can be very hard or irrelevant if you're dealing with an inflexible system or storyteller/GM or players who aren't alert to roleplaying dynamics.

Most CRPGs are inflexible systems where the best you can usually hope for is a branching narrative structure. To keep your interest they need colorful stories and characters. Very few manage it compared to what you tend to find in other media but it happens sometimes.

That said there are some designs that do approach it from a different, less scripted, angle. Especially if you take into account other kinds of computer games than CRPGs. Some of the best "roleplaying" experiences I've had on my PC were in strategy games...
 
Sidenote and possibly off-topic:

Morrowind and multi-player aspect of original Vapire: Redemption are few CRPG titles whcih allow (but not enforce) role-playing. I am not sure about Neverwinter Nights mulitplayer modules.


CMutton.
 
Neverwinter Nights Persistant World modules are fairly RP based if you on the low magic servers where people tend to RP more since equipment is downpowered. Also having good DMs help :wink:
 
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