Mount & Blade New Gamemodes

What new game mode, if any, is the best idea?

  • Protect the king

    Votes: 5 31.3%
  • Escort

    Votes: 5 31.3%
  • Spy

    Votes: 1 6.3%
  • Peasant Rebellion

    Votes: 3 18.8%
  • Other (State in topic)

    Votes: 0 0.0%
  • I'm fine with the current gamemodes

    Votes: 2 12.5%

  • Total voters
    16

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New game modes for consideration and discussion.

Ideas:

Protect the king -
One person is randomly selected from each team to be the king. One team does not know the king of the other team, and vice versa. The king MUST be protected, but subtly enough that the others don't figure out who the king is. If one team finds/kills by chance the other team's king, they win. THOUGHT FOR CONSIDERATION - MAYBE the king has the ability to revive dead players for a maximum of 3 times per player, if he is standing on top of them. MAYBE.

Escort -
A "King" would be chosen, as above stated, then the game would start. The point of one team with a set number of lives, (Default 3) tries to get their "King" across the map to the other side. The other team would have unlimited lives but a 20 second respawn time. If the team that is escorting's king dies, the king spawns at the beginning and has to start again.
VARIATONS -
> The team that isn't escorting could be bots
> The thing that you have to escort could be a moving destructible object

Spy -
There's 3 "insert item here" scattered across the map. Everyone is on the same team UNTIL they pick up the item, then they get a hostile status to everyone else. Once someone get's all three "items" they have to take all the items to a point/flag while everyone else respawns and tries to stop them, having one life while the superspy is alive. The superspy, being against everyone else, would have increased HP/armor and/or weapons that balances them.

Peasant Rebellion -
One team is peasants (shirts, pitchforks, clubs, rocks). They get unlimited lives. One team is a normal faction. They get one life. Peasants have to kill the other team in 5 minutes. Other team has to survive in a random map for 5 minutes. Simple.

Tell me what you think guys.
 
Taleworlds always seems to make game modes that can be played (to some extent) with bots so most of those can't really be made. The spy one doesn't really suit mount and blade at all imo. These mostly seem like a gamemode that would come in a mod. Protect the king however has been suggested many a time and would probably work
 
PTK could work with bots, they would add a trigger for the bots to swarm the king maybe, or to keep an eye on him when his health variable goes under half
 
But then you can't give the king different equipment selection. Because in crpg people have earned their equipment so they dont want to change it for the game mode
 
I like protect the king. The other two seem a bit, well, random. I think it would definatly need the king to be undetectable like in your suggestion to work though, otherwise it would be far too straight forward.
 
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