Ok, to say what I forgot to say: The turning around problem will not be gone until ages(what actually causes it is not wine, it is something in X), however there is several hacks that fixes it(their hacks, not proper fixes for the note).
I am using a hack which involves resetting the cursor when it hits the edges of the screen, which allows combat to be actually done and fought. The disadvantage is that anything not mapped to hotkeys while on the world map is minorly troublesome(cursor touches edges = back to middle of screen).
The other solutions vary, one is to read the mouses raw input(which results in lag once every minute or so). Another one is to change the input api by replacing a file, which if you actually find one decently done(sets the mouse back 1-2 pixels when hitting the edge of the screen) give me a link. And others.