Just to clear up: If you look well, when horses colide they do have an animation for that, however it is much less obvious than the Warband one and I think it should be improved.
Some points about the two videos (my opinion):
- Many of the animations look georgeous to me (banners waving, horse hair moving, helmet's "hair" moving, riding, cheering, spearing, dying). However most of the fighting ones don't really please me (when protecting with shield the sword stays in an awkward position; moving the arm over the head when attacking looks awkward specially when repeated severall times; the upper attack with a sword looks weird)
- In the dust the character's shadow gets triplicated or more (horse archer video, min 0:15)
- Blood needs improvement (but blood stains are good)
- Snow mountains on desert?
- I hope that maps and cities have some forest, unless it is steppe or desert. Altough, the maps look good!
- Graphics are better and the game seems much more fluid (even the grass moves now)
- Kicking is still a thing in Bannerlord and now AI uses it (horse archer video, min 3:55)
- There are no heads rolling
- Shield bashing and shield getting wrecked is great
- There is no people crying for mercy or suffering on the ground, and there's not the possibility of finishing your enemies by piercing them on the ground (loved this in games)
- The results tab and menus should be more classic, acording to time situation of the game (like the life bar)
- When the commander gives orders it would be nice to hear his voice (or maybe not)
- Will there be lance breaking too?
- Someone said horses only have protection at the front but no, some also have protection on the back (cavalry sergeant video, min 3:50)
- tactics system looks indeed much better and complete
- I hope the battle's situation bar on top of the screen has an option to disable, I think the player should see for himself
- When horses colide with men and push them away the horse should also suffer or show some emotion