What if they've just been feasting with King Harlaus' Ghost of Feastmas Future and they're fully laden with a ballast of spice and ale?
What I meant was that by not controlling the flow of your own information, you may not reach enough new people. Cause there's no telling if and when those articles will come out. I personally think it would be better to release information to the gaming press and to the gaming public simultaneously. But what the hell do I know, I'm just some dude.Captain Lust said:Not sure what you mean here. We don't control if and when websites and magazines choose to publish their articles; that's what I'm referring to.RoboSenshi said:I sure hope the game sells well post release.Deeper written articles will probably trickle out later.
Our press release went out at the start of E3, along with our videos to the public.RoboSenshi said:What I meant was that by not controlling the flow of your own information, you may not reach enough new people. Cause there's no telling if and when those articles will come out. I personally think it would be better to release information to the gaming press and to the gaming public simultaneously. But what the hell do I know, I'm just some dude.
Captain Lust said:We're currently preparing the blog, which should be out very soon, to summarise and clarify things that were shown.
mike56 said:Captain Lust said:We're currently preparing the blog, which should be out very soon, to summarise and clarify things that were shown.
Will you fix spamming left attack like mad ?Captain Lust said:Our press release went out at the start of E3, along with our videos to the public.
We continued to give demos during E3, where press and other attendees were invited to our booth at the event, where we spoke over some game footage and answered some questions etc.
It's typical for press to take information they are given at these demos, make notes or recordings and then work during the weeks after an event to produce articles for their websites or magazines, such as this one: https://www.rockpapershotgun.com/2016/06/23/mount-blade-ii-siege-castle/
You can see it was released on 23rd June, around a week after the end of E3.
This varies from site to site... some will put out a simple news post and make sure to do it ASAP. Some will do both.
You're not likely to get a whole load of new information from these, since they are generally intended to inform a wider audience than some of you, who might be following information more attentively. However, many of these journalists are familiar with the games and might ask a question, or pick up on something we hadn't thought of mentioning specifically, and write about that, possibly revealing/hinting a new detail or two.
Sorry if that wasn't clear.
We're currently preparing the blog, which should be out very soon, to summarise and clarify things that were shown.
You have to also bear in mind that it's not really in anyone's interests to go into too much detail, since this is still an in-development game and naturally subject to change, especially the smaller things. Whenever we mention anything, we like to be relatively sure it's going to be that way in the final release.
SoonCaptain Lust said:We're currently preparing the blog, which should be out very soon, to summarise and clarify things that were shown.
There already is a counter to that:Partizan_Rusi said:Will you fix spamming left attack like mad ?Captain Lust said:Our press release went out at the start of E3, along with our videos to the public.
We continued to give demos during E3, where press and other attendees were invited to our booth at the event, where we spoke over some game footage and answered some questions etc.
It's typical for press to take information they are given at these demos, make notes or recordings and then work during the weeks after an event to produce articles for their websites or magazines, such as this one: https://www.rockpapershotgun.com/2016/06/23/mount-blade-ii-siege-castle/
You can see it was released on 23rd June, around a week after the end of E3.
This varies from site to site... some will put out a simple news post and make sure to do it ASAP. Some will do both.
You're not likely to get a whole load of new information from these, since they are generally intended to inform a wider audience than some of you, who might be following information more attentively. However, many of these journalists are familiar with the games and might ask a question, or pick up on something we hadn't thought of mentioning specifically, and write about that, possibly revealing/hinting a new detail or two.
Sorry if that wasn't clear.
We're currently preparing the blog, which should be out very soon, to summarise and clarify things that were shown.
You have to also bear in mind that it's not really in anyone's interests to go into too much detail, since this is still an in-development game and naturally subject to change, especially the smaller things. Whenever we mention anything, we like to be relatively sure it's going to be that way in the final release.
Sounds awfuldrunkenbabies said:stamina, cooldown for attacks, stances, heroic modes... sounds good
Captain Lust said:You have to also bear in mind that it's not really in anyone's interests to go into too much detail, since this is still an in-development game and naturally subject to change, especially the smaller things. Whenever we mention anything, we like to be relatively sure it's going to be that way in the final release.
Personally, I agree about the stamina. If I want Morrowind, I'll play Morrowind. Eduard is correct about it not being applicable to an e-sport.[SPQR]Eduard said:The stamina would totally ruin the game, and you would lost even the last drops of hope we have for making this game e-sport.