SenorZorros said:I know it isn't but something like that would mean you have to redo half the game. the map, the economy, the interaction with cities and the ai would need reworking. you can't simply put this in the game or it will be another tacked-on depthless feature.
I could be wrong, but I don't think any of that stuff gets a huge amount of thought as it is. My feeling is that it works through good principals rather than detailed tweaking.
Pretty much the only change in terms of what actually happens in the game would be that some player actions wouldn't be instantaneous, being initiated part of the way through a turn.
Where it gets messy is what the other players would do when their turn ends doing nothing in particular, while yours ends camping on a roof, picking off a few thousand invading bots.
If they can join the battle, that would cause one side a significant advantage or disadvantage, depending on their attitude, though less so if they only get one life, I suppose.