I've been watching some of the Vlandia-Empire battle in slow motion (fighting bits only, not the approach) and have noticed some interesting action. In the few seconds after the Vl. cavalry first hits the Imp. infantry, the infantry lose about 7 men (this is within 5 seconds). Then the infantry are told to charge (the Imp. cavalry are already on the scene by then, in fact they meet the enemy three seconds after the charge hits). But before they charge they don't seem greatly disrupted by the Vl. attack, though a few Vl. have broken through and rode out the back of the line and the front ranks of infantry are visibly squashed back against men behind. Also at least one riderless horse comes out the back during those first few seconds, so the infantry killed
someone. For anyone interested, the Vl. charge hits at 24:58 in the video which I will link to at the bottom of this post.
The next interesting bit I notice is that when the archers are moved forward, a few Vl. cavalrymen ride past or into them, yet most of them keep their bows out. This is good in my opinion, because of course they are of little threat to a passing horseman with a sword or cudgel rather than their bows. This is at around 25:30. A well armoured Vl. with a mail barded horse comes through at this point before the player slashes at him and the horse goes down; when I saw it in full speed the other day I thought it strange that an armoured horse would die so fast, and assumed it must have been hit a lot before- and in slow motion you can see the evidence of that, it's front half is riddled with at least 6 arrows! The way the horse and man fall looks good too.
Another note about the above incident is that the fallen horseman is set upon by a few of the nearby archers, and is surrounded by about five men about two seconds after he is on his feet, taking an arrow I think before the ones with swords are on him. The interesting thing though is that before he has even got to his feet he has sheathed his lance and drawn his sword, whereas I noticed at 25:23 a modestly armoured Vl. loses his mount and uses the spear/lance that he had while riding, suggesting that not all horsemen get a sword.
At 25:55, the player orders his archers forward, showing the cards at the top of the screen again (which appear when orders are being given). We can see that only the infantry has suffered, losing twenty men. Twenty five seconds later they have lost another eight men. That must be due to some wounded ones being finished off by the remaining Vl. cavalry, which surprised me because in the area surrounding the player the Vl. cav seem very depleted (I think they began with about 24 cav). The infantry seem entirely to be on the right side compared to the archers who are moving into a position on the lower slope of the hill to the left of the screen, facing the Vl. infantry which has begun moving down by 26:16.
At 26:44, we again see the unit cards and the archers, who briefly faced the Vl. infantry charge alone before the cav caught up, have lost 18 men. Surprisingly it seems the Vl. archers charged with the infantry- their bows and quivers were clear enough to see in the ten seconds before this point. I noticed one quiver with one or two arrows in, but the majority looked empty, which might be why they charged with the infantry. However there may be one or two still further up the hill, because having come all the way round the back of the Vl. infantry and down to the far flank, an arrow thuds into the side of the player's head at 26:41. At 26:44, the Imp. infantry have been stood to the side about 10m from the action, and now all Imp. units are told to charge, though the archers and cavalry were already engaged here. I think a few seconds later a few Vl. are trying to flee, though they might just have been following Imp. archers.
At 27:14 the player, having dismounted a while before, is struck down expertly by a right to left swing from a Vl. armoured man, who catches him in the upper chest near the tip of the blade. It is quite funny because a couple of seconds before the Vl. is on the floor, and a couple of Imp. horsemen come rushing in to get him and collide, the nearer one rearing. The player is behind this rearing cataphract, from beyond which the Vl. comes, sword swinging, and poor Phil is slain.
When looking at the kills at the end, I noticed that 14 'Vlandian Archers' achieved 17 kills. I think they must have been pouring arrows onto the Imp. infantry while they were still fighting the Vl. cav. The only higher scoring Vl. troops were 18 'Vlandian Veteran Infantrymen' who got 21 kills, though 9 Sergeants got 14 kills. I imagine they were mostly against the Imp. archers (what is it with Sten and putting archers in harm's way?!). In contrast the Imp. archers and skirmishers had much less impressive k/d ratios, whereas all types of Imp. cav had fantastic k/d ratios.
Finally, when looking through the prisoners, there was a brief chance to see what the armour values were next to the armour slots:
It seems the second one from the bottom, which it has been noted always seemed to be zero in the Weekender shots we saw, is called "armArmorLabel", so presumably the whole lower arm or hand is considered separate from the body.