Armaury said:Killing a noble or a lord should be possible only if you're really powerfull however it would kill you're reputation and renown with the faction, maybe killing bad karma lord will not
I noticed there is a slot for cloaks
There is probably destructible environnement and i hope there will be fire arrows and you can burn villages !
+1I would prefer like, 35 cav, 25 archers, 15 footmen, the lords.
A noble wasn't allowed to kill another noble without a good reason.WeetchKing said:Armaury said:Killing a noble or a lord should be possible only if you're really powerfull however it would kill you're reputation and renown with the faction, maybe killing bad karma lord will not
I noticed there is a slot for cloaks
There is probably destructible environnement and i hope there will be fire arrows and you can burn villages !
+1I would prefer like, 35 cav, 25 archers, 15 footmen, the lords.
Why lose renown when killing lords? If anything you would gain more renown, more people would know you and talk about you. Only losing honor or some other system would be fine.
RabbleKnight said:A noble wasn't allowed to kill another noble without a good reason.WeetchKing said:Armaury said:Killing a noble or a lord should be possible only if you're really powerfull however it would kill you're reputation and renown with the faction, maybe killing bad karma lord will not
I noticed there is a slot for cloaks
There is probably destructible environnement and i hope there will be fire arrows and you can burn villages !
+1I would prefer like, 35 cav, 25 archers, 15 footmen, the lords.
Why lose renown when killing lords? If anything you would gain more renown, more people would know you and talk about you. Only losing honor or some other system would be fine.
They preferred to capture them.
Its historically accurate.
RabbleKnight said:A noble wasn't allowed to kill another noble without a good reason.WeetchKing said:Armaury said:Killing a noble or a lord should be possible only if you're really powerfull however it would kill you're reputation and renown with the faction, maybe killing bad karma lord will not
I noticed there is a slot for cloaks
There is probably destructible environnement and i hope there will be fire arrows and you can burn villages !
+1I would prefer like, 35 cav, 25 archers, 15 footmen, the lords.
Why lose renown when killing lords? If anything you would gain more renown, more people would know you and talk about you. Only losing honor or some other system would be fine.
They preferred to capture them.
Its historically accurate.
WeetchKing said:RabbleKnight said:A noble wasn't allowed to kill another noble without a good reason.WeetchKing said:Armaury said:Killing a noble or a lord should be possible only if you're really powerfull however it would kill you're reputation and renown with the faction, maybe killing bad karma lord will not
I noticed there is a slot for cloaks
There is probably destructible environnement and i hope there will be fire arrows and you can burn villages !
+1I would prefer like, 35 cav, 25 archers, 15 footmen, the lords.
Why lose renown when killing lords? If anything you would gain more renown, more people would know you and talk about you. Only losing honor or some other system would be fine.
They preferred to capture them.
Its historically accurate.
Feeding an army of 200 soldiers only with butter and honey is not historically accurate, maybe we should remove that from the game so it's more historically accurate.
Articus88888 said:WeetchKing said:RabbleKnight said:A noble wasn't allowed to kill another noble without a good reason.WeetchKing said:Armaury said:Killing a noble or a lord should be possible only if you're really powerfull however it would kill you're reputation and renown with the faction, maybe killing bad karma lord will not
I noticed there is a slot for cloaks
There is probably destructible environnement and i hope there will be fire arrows and you can burn villages !
+1I would prefer like, 35 cav, 25 archers, 15 footmen, the lords.
Why lose renown when killing lords? If anything you would gain more renown, more people would know you and talk about you. Only losing honor or some other system would be fine.
They preferred to capture them.
Its historically accurate.
Feeding an army of 200 soldiers only with butter and honey is not historically accurate, maybe we should remove that from the game so it's more historically accurate.
As if anything was historically accurate in the first place.
I've never heard of Calradia. Is it a historically accurate continent?
PerfectTemplar said:Will there be a Alpha or Beta for Bannerlord? (Not necessarily early access but I would like to play it even in an unfinished state lol)
Eptica said:
what are those?
Wulfburk said:Some cool pic i got from the video by going 0.2 speed.
WeetchKing said:Articus88888 said:WeetchKing said:RabbleKnight said:A noble wasn't allowed to kill another noble without a good reason.WeetchKing said:Armaury said:Killing a noble or a lord should be possible only if you're really powerfull however it would kill you're reputation and renown with the faction, maybe killing bad karma lord will not
I noticed there is a slot for cloaks
There is probably destructible environnement and i hope there will be fire arrows and you can burn villages !
+1I would prefer like, 35 cav, 25 archers, 15 footmen, the lords.
Why lose renown when killing lords? If anything you would gain more renown, more people would know you and talk about you. Only losing honor or some other system would be fine.
They preferred to capture them.
Its historically accurate.
Feeding an army of 200 soldiers only with butter and honey is not historically accurate, maybe we should remove that from the game so it's more historically accurate.
As if anything was historically accurate in the first place.
I've never heard of Calradia. Is it a historically accurate continent?
That's my point, "historically accurate" is a dumb argument. Was warband aiming to be historically accurate by taking place in Calradia, a fantasy continent? maybe we should take the game down and remake it in a real continent with historically accurate soldiers and historically accurate places.
While we're at it let's remove the option to talk to kings when you're just a nobody-peasant, kings don't have time for peasantries also I don't remember history books talking about days passing by in mere seconds, let's also change the game so the time is 1-1 to your real life time.
creuzet said:Wulfburk said:Some cool pic i got from the video by going 0.2 speed.
So, now you can build a castle and garrison troops in villages. Also, one of the villages has some sort of wharf (we might have naval combat like in the DLC or it's just a feature to improve prosperity).