Ship or beach? Cause for beach that would be quite reasonable.
hirovard said:Its a good thing the game isFantasyFiction then with its time line and world
Fiction applies to almost all of literature, MB's world is fictitious, but not fantastic, as i see it.Meevar the Mighty said:Antar said:hirovard said:Its a good thing the game isFantasyFiction then with its time line and world
http://en.wikipedia.org/wiki/Medieval_fantasy
Medieval fantasy is a subgenre of fantasy
Fantasy is a genre of fiction
I think both apply.
letgrab said:Why not making multiplayer of Bannerlord like the real game
i mean we have our castles and villages, we can attack other player's castle while they are online or offline
we have to leave defense when we are leaving the game and we might come back and see our castle is taken and our village is looted so we have to take quests and fight to get soldiers and get back our castle (maybe 2-3 weeks of immunity for new players' castle etc...)
VonTawast said:That could indeed be amazing, but people also like to play Team Deathmatch, Siege and stuff like that in multiplayer where there's no real-time strategy, just pure beautiful fighting. Not to mention Team Deathmatch and stuff like that would be the simplest and least time consuming way to go when creating multiplayer, I believe.
Since Bannerlord will also be easier to mod, maybe we'll see a mod of what you're saying some day?
Caius_XI said:When are we going to see gameplay !!! we want moarrr
Not that soontm.Jesus YOUR LORD said:Caius_XI said:When are we going to see gameplay !!! we want moarrr
Hmmm page 2000 on this thread?
letgrab said:Why not making multiplayer of Bannerlord like the real game
i mean we have our castles and villages, we can attack other player's castle while they are online or offline
we have to leave defense when we are leaving the game and we might come back and see our castle is taken and our village is looted so we have to take quests and fight to get soldiers and get back our castle (maybe 2-3 weeks of immunity for new players' castle etc...)
That would be a unique game play and i'm sure that would be a huge success
have you played Travian? just like that except we really fight instead of just sending soldiers and reading reports of attack!
Making the map very vast and huge, scaling down travel maybe. a MP campaign should be very slow paced i thinkMickDick said:keep in mind the issues of battles, as others may join in and cause the battle to go on indefinitely.
To solve this would be a simple proposal to make battles open to all who wish to join for no more than 1 minute or 30 seconds after it has begun. To ensure that those who are close enough in singleplayer and would of been able to join naturally will be able to do so in multiplayer, but not allowing every single warband out there does not join in the fray, causing an indefinite battle.
This is a pretty major issue if such a game mode were to exist, so if there are better ideas on how to fix this?
Would there be AI lords btw?
edit: Also, what should the battle size be? Afterall not everyone will be able to run the same battlesizes with Acceptable FPS.
shushiman said:Elephant mount and unit.. elephant carry 3 men..armor elephant is cool.. Elephant attack in front, rider in front attack to front left and front right, and 2 in the middle attack use arrow... and camel mount.. Elephant carry ammunition and unit can use that ammo.. For camel, have bonus damage to horse.. Player kingdom with custom unit.. Custom unit edit use point.. In game character editor is back.. Family tree.. mount and blade is the title so need variety of mounted animal