Mount & Blade II: Bannerlord Old Discussion Thread

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jacobhinds 说:
Lol, those quotes confirm what i said about byzantine armies. Read a description of the rashidun armies at yarmouk; the equipment and armour is mostly the same.
Eh, how come? It says the Caliphate used wooden and wickerwork shields with their infantry...  There is another source that also says:
The Arabs soldiers were far more lightly armored then their Roman and Persian contemporaries, which made them vulnerable in close combat at set-piece battles and to missile fire of enemy archers
  From Pratt, Fletcher (2000), The Battles That Changed History, Courier Dover Publications, ISBN 0-486-41129-X ( Quote is via Wikipedia)

As for Cavalry, I don't need to talk about Caterphracts...

Still waiting for the sources that the army is mostly Levies + Mercenaries.
 
Was the alpha stolen or some employee shared them ?
I hope taleworlds re-post these images but with all working functions and a medium graphic.
 
As far as I know, they have a lot of interns get in and out, may be one of them just took the alpha built with him/her while leaving.
 
If it was someone at Taleworlds who leaked it that's sad, Armagan should be able to trust his staff and one would think they would not go behind the team's back. But I wonder if this supposed interview, for which they had apparently sent screenshots to some game journalists, is the source of the leak.

As for the spear comments- to me the pose in the second screenshot, if that is what is being referred to, doesn't suggest an 'overhead' attack. Perhaps by overhead you mean above the shoulder? It would still be awkward without using an overhand grip. What's more, I think overhand grips are more realistic and more aesthetically pleasing. Longer polearms can't be used in that way but for 'normal' sized spears of 6-8 foot I think overhand is the more natural technique. Plus of course it creates a second way for a spearman to attack and therefore makes it harder for other infantry to defend against them.

Besides which, the position of the character's arm in the screenshot looks as if he could perform the customary M&B under arm thrust or lift it higher to thrust at shoulder height.

As for the screenshots, the game looks basically good but with inappropriate/lacking of lighting and other effects. I'm not shocked that the game can look shabby and unimpressive when these graphical touches aren't set properly, and nobody else should be. They don't benefit by spending time faffing about with settings to make it look pretty everytime they load up another scene or build; they are testing stuff, as can be seen from the text in those shots.
 
zIywemU.jpg


Actual formation system?  :shock: :shock: YES PLEASE!
 
Inanch-Bilge 说:
As far as I know, they have a lot of interns get in and out, may be one of them just took the alpha built with him/her while leaving.

Hopefully it doesn't get uploaded -_-

I can't understand what it's like for developers actually putting so much time and effort into making games and it being stolen from them. It must be terrible D:
 
Raoh 说:
*snip* clipped screenshot to prevent taking up needless bandwidth with duplicate.

Good to see a more realistic terrain, it doesn't look like the strange landscapes of hillocks that M&B and Warband often had. That said, the troops on the far slope seem to be on very steep ground, I hope it is very hard for them to move up that nearly vertical gap ahead of them (between the two rocky surfaces, which hopefully are impassable). It always jarred with me that armies could walk and trot, albeit slowly, up extremely steep slopes, and still be able to use their weapons.

The player character looks good in this shot, and the shield texture looks great, fantastic work to make it look so real. Someone shaved horsey's mane off though!
 
Is there a link to the actual thread? I had to wade through the cesspool that is 4chan and couldn't find anything.
 
I just noticed, the formations are facing in different directions- the group out on the far slope is facing roughly 90 degrees relative to the foreground groups. In Warband, if you sent one group out to the flank, the group kept the same facing as it began with, while individuals turned to face the enemy (so a line facing down the battlefield would keep that facing no matter where you moved it, rather than being able to have it look across the battlefield from a flank position). It seems we can now place the formations Total War style, deciding the facing of the formation.

@ Inanch-Bilge; yes, it would be nice if in battle a few of the troops occasionally deviate from their positions slightly, eager to get forward a few feet to stab at the enemy, or else edge out a few feet to try and see around the men in front, or hop about a bit to psyche themselves up/shout at the enemies the front line is fighting. Being in inch-perfect formation position might look unnatural in battle.
 
jacobhinds 说:
The leak was allegedly from their alpha testing team.
Well honestly , this is not looking like Alpha.This looks like draft.One or two town scene and some custom battle tests.Which you don't really need any tester for testing this as far as I know.They can test this with their crew too.
 
Inanch-Bilge 说:
Raoh 说:
zIywemU.jpg

Actual formation system?  :shock: :shock: YES PLEASE!

I wouldn't want it to be that robotic though.

Agree, but it's great to see it's something they're working on. What I see is a promising wip and while mixed troop formations aren't confirmed so far, we can see multiple units of the same troop type, so already the "infantry go here" system seems to have been supplanted by something better.

Nice observation by DanAngleland too. There really is hope for a giant leap in the RTS side of M&B.

As for the graphics, sure, some of it looks horrible, but we've seen much prettier stuff, not just in screenshots from years ago, but in the quasi-recent video blog, so it's pretty clear that most of the issues with these shots shouldn't reflect too badly on our visual expectations. There are a couple of details that have me slightly worried, but given the context, only slightly.
 
Bloc 说:
jacobhinds 说:
The leak was allegedly from their alpha testing team.
Well honestly , this is not looking like Alpha.This looks like draft.One or two town scene and some custom battle tests.Which you don't really need any tester for testing this as far as I know.They can test this with their crew too.

Why would they not be testing in town scenes and custom battles towards the end of development? This is when you do most testing, is it not? When all your features are basically implemented and you see what is working and what isn't? You can see on some of the screens there is lots of info about shaders, error messages. Even in the final game there will be some errors of this sort, there always is in games. Even with the extensive community bug reporting for M&B and the months of player testing for Warband, there were quite a lot of bugs to hunt at release.
 
DanAngleland 说:
Why would they not be testing in town scenes and custom battles towards the end of development? This is when you do most testing, is it not? When all your features are basically implemented and you see what is working and what isn't? You can see on some of the screens there is lots of info about shaders, error messages. Even in the final game there will be some errors of this sort, there always is in games. Even with the extensive community bug reporting for M&B and the months of player testing for Warband, there were quite a lot of bugs to hunt at release.
They don't need a test crew for this kind a basic stuff.You find testers when you had many of your features done.Then they find its bugs and you fix them.Even if you release , there will be lots of bugs as usual.So for 2 basic scenes , you don't need a tester who can leak info.Even if they did , its the reason why they leaked. Thats my idea of course.
 
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