Mount & Blade II: Bannerlord Old Discussion Thread

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dodido said:
Maybe some new info from here :https://www.factornews.com/article/e3-2017-premiers-empalages-cadeaux-dans-mount-and-blade-2-page-1-43229.html

sorry but i'm french so my english is not so good:

-They don't know yet if they want to limit the battle to 500 or 1000.
-The physics are not "prioritize" (I don't know the term in english but in other words, the game will run the same on nvidia and amd).
-The game will be CPU heavy (6 cores recommended but 8 cores would be the best).
-The game is not GPU heavy
-They are trying to integrate the coop but for the moment nothing is certain.
- 7 people are working on the engine and there are 70 people working on the game.
There are 3 levels of AI: a) one for the faction
                                      b) a second one for the army
                                        c) a third one for every NPC but the journalist has seen the AI doing weird things (no reacting,....)
-For now, they are not planning gamepad or console port.
Those are good news. Thanks for bringing it here.
 
I read the article and if this is true that mean that we all need to change our computer when Bannerlord gets out, but its maybe in two years so... ! i5 are 4 cores ? Does hyperthreading make virtual cores ?
 
Armaury said:
I read the article and if this is true that mean that we all need to change our computer when Bannerlord gets out, but its maybe in two years so... !
I have already gotten myself  an i7-7700k I think I am good for quite some time! Really excited for this game. ..  :iamamoron:
 
6 cores here. I wonder how many fps would i get with 500 units in the screen.

I wonder if TaleWorlds could just release the demo for us to test the game and performance on our own rigs.
 
So they are actually going to use 8 cores? Yay!

Does this mean that with 6 and less cores, 500 unit max. And with 8 cores, or even more, will enable 1000 units on screen?
Ofcourse this doesn't confirm anything... But it's nice to finally have some technical info.
 
Varrak said:
6 cores here. I wonder how many fps would i get with 500 units in the screen.

I wonder if TaleWorlds could just release the demo for us to test the game and performance on our own rigs.

just for the sake of testing your rig?
thats so not Taleworlds
 
Excellent. Thanks for the news as I was only asking about information on cores etc a week or two ago.

Looks like this solidifies the chances of my new build to be a AMD RYZEN.
Still have to wait on the results of ATI Vega reference card tests at the end of the month to serif I'll likely be going ATI or NVIDIA.

I also think HDD will be key to good load times across the board so am looking at what needs to happen to get those 4 GBPS read speeds on SSD's.
 
Don't know if it's a repost.

http://www.ign.com/articles/2017/06/16/e3-2017-in-mount-and-blade-2-bannerlord-commanding-has-never-been-better
 
Armaury said:
I read the article and if this is true that mean that we all need to change our computer when Bannerlord gets out ?

That was my plan all along. Luckily AMD's Vega GPUs will be available to all consumers this fall. Hopefully Bannerlord comes out not too long after. If Bannerlord makes use of multiple cores, I might even be tempted to get a Ryzen 1600 CPU instead of going Intel.

I would.much rather have a benchmark tool than a demo too.
 
That was my plan too but my old pc was way too old and i bought another one two years ago, the article says the more important will be the CPU and the cores, the GPU will not be too demanding. If you need at least a 6 cores you have to change motherdboard and CPU which is around 300 € maybe less in the future ?

Warband one core -> Bannerlord 6-8 cores  :mrgreen: :roll:
 
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