Yeah, haven't you heard? Everyone is losing their minds and talking about every new detail Taleworlds just released, just like you'd expect them to.3THO said:So...... still no news....?
I did the same not too long ago.Michadr said:Bought BF1 over the weekend to fill my time waiting for Bannerlord
Ki-Ok Khan said:Would you guys think that they can see all the bases because they are in administrator mode? Would not it be better if we were to learn their places from the lords in special talks , after we get good with them or maybe learn from another traveler saying that there is a fort in the mountain over there or something along those lines? Also I hope every Family / Clan or whatever they will be called does have their own unique stories. So we can choose a Family/Clan with a cause that we can relate with our own unique role play cause or something like that.
Crowcorrector said:In Warband associating with a family gave you perks like instant rep with all family members and an increase of relationshio with the passage if time. Relationship also decreased with each family member when one was captured I believe? It may be similar with Bannerlord, possibly with additions like reducing the amount if influence points needed to get family members to perform Actions etc
Associating with a family midgame may make life easier for a budding lord freshly risen from the pesantry
Roleplay purposes ? Since this is sandbox , why not (Niara said:Ki-Ok Khan said:Would you guys think that they can see all the bases because they are in administrator mode? Would not it be better if we were to learn their places from the lords in special talks , after we get good with them or maybe learn from another traveler saying that there is a fort in the mountain over there or something along those lines? Also I hope every Family / Clan or whatever they will be called does have their own unique stories. So we can choose a Family/Clan with a cause that we can relate with our own unique role play cause or something like that.
Why would you choose a Family/Clan when you can build your own from scratch?
Niara said:Why would you choose a Family/Clan when you can build your own from scratch?
Ki-Ok Khan said:sandbox
ad infinitum, because you just love fighting in M&B. Gathering party made out solely out of companions to roleplay a band of rogue sellswords in Gekokujo and by this being forced to attach myself to this or that lord of my current employer was pretty much my greatest experience with Warband. Basically Freelancer, but without swimming in money and being permanently stuck to AI's silliness.kalarhan said:Be a mercenary and fight in several wars, only caring for the money
They have already said that it looked very unlikely . I have heard that its coming in Q1 but cant guarantee.rariisan said:Well, they said they hoped to have something playable by the end of the year. I guess I'll have to find comfort with the fact that, if they hoped to have something by now, it must be really damn close.
Ki-Ok Khan said:They have already said that it looked very unlikely . I have heard that its coming in Q1 but cant guarantee.rariisan said:Well, they said they hoped to have something playable by the end of the year. I guess I'll have to find comfort with the fact that, if they hoped to have something by now, it must be really damn close.
LittleLegionaire said:Ki-Ok Khan said:They have already said that it looked very unlikely . I have heard that its coming in Q1 but cant guarantee.rariisan said:Well, they said they hoped to have something playable by the end of the year. I guess I'll have to find comfort with the fact that, if they hoped to have something by now, it must be really damn close.
I bet we won't even see it til 2018 at this point.
We get more regular updates on **** Warband, than we do on Bannerlord. Kinda scares me what must've been going on initially if they really couldn't say definitively or show what the game was going to be like because it was radically changing shape on a weekly basis - given we've seen some gameplay and some blogs, I feel like we are over the hump of them **** around. That being said, I do believe they are falling into the trap of feature creep - like sieges being destructible, the weapon crafting system, ect.
I'd rather we get the game, it be awesome and polished, then they expand upon there idea's later in a DLC (Let's say:Wrath of Samurai) where they add an invading force of samurai originating from an island suspiciously like Japan along the coast, we will dub it Nippon (literally japan, but it is a video game who cares). Extra features could be more political intrigue in the form of managing assassins, monks, diplomats as well Naval combat. Japanese castles would be **** awesome to fight in with our current system.
Eldorien said:After this, we could start getting like 3 or 4 major DLC's per year adding new mechanics and features to the game
JuanNieve said:It is more likely that the community will make the mod and then taleworlds will resell it as dlc