Mount & Blade II: Bannerlord Old Discussion Thread

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Csatádi

Grandmaster Knight
Lord Brutus said:
And that will probably be the week after the Mars lander touches down on the red planet in 2030.  :razz:
I will have time to learn C# at least. And programming in general. :smile:
 

Druidic

Knight
WBNWVC
Asounder said:
Maybe we can sing it for someone  :fruity:
PS: This video sent me on a trip into the darkest corners of youtube... I just wasted my entire evening.

Hey now, it led me to more Jon Sudano videos and Bee Movie memes. Wherever you're being taken, I'm interested.

... not that Jon Sudano isn't good.
 

SenorZorros

Squire
why are people so proud about not watching reviews? especially with a studio like taleworlds which has had a bit of a hit-and-miss history it's only common sense to do so.
 

Baron Conrad

Sergeant Knight
NW
Taleworlds has a hit and miss history?

I have put more hours into MB and MB:WB each than any other game, I think the situation is similar for many others. I can pretty much count on Bannerlord being my main game to play for a couple years after its release.
 

Csatádi

Grandmaster Knight
SenorZorros said:
why are people so proud about not watching reviews? especially with a studio like taleworlds which has had a bit of a hit-and-miss history it's only common sense to do so.
Proud? Lol.
There will be bugs that's 100% sure. But the firm has a decade long reputation improving their game. This is not the case with other devs.
 
Lumos said:
Worry not, lads, we can always create some insane thing that spawns citizens (and buildings!!?!) only near the player, making everything manageable and still pulling off the illusion of a REALLY MASSIVE CITY that sprawls more than the entire Skyrim map.
Holy ****, what if we literally pull OpenStreetMap (or something else) data inside the game?! If we could generate procedural buildings as well... *starts drooling and slowly rocking in the chair, thinking about all the power of procedural generation*

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I see the Medieval cities simulator mod from here  :lol:
 

SenorZorros

Squire
Gaunt said:
Taleworlds has a hit and miss history?

I have put more hours into MB and MB:WB each than any other game, I think the situation is similar for many others. I can pretty much count on Bannerlord being my main game to play for a couple years after its release.
both the original and warband were very rough gems. furthermore Taleworlds licensed the engine to snowbird for fire and sword and caribbean. two games which were a resounding "meh". then we had viking conquest which was just a buggy mess. yeah, it was good that it got patched but that shouldn't have been necessary. I am aware that it was developed by modders but it had the mount and blade name and was published by Taleworlds. lastly the development for bannerlord took quite long and taleworlds themselves admitted that they had to scrap large parts at times.

I'm not saying that I expect a bad game but... it's good to be cautious. to be an informed customer and to at least wait for the reviews and to read them in order to be certain that they are good. don't try to confirm your bias but enter with an open mind. I hope the game will be good and I trust Taleworlds to deliver but there is a reason the saying goes "measure twice, cut once".
 
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