Mount & Blade II: Bannerlord Old Discussion Thread

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Tybalt_

Golradir said:
SenorZorros said:
Tybalt_ said:
jacobhinds said:
I literally don't float. Even in the saltiest water I have to paddle for my life otherwise I just sink. Some people are just like that by default.

It's called being fat.
actually, it's probably the opposite. I believe fat is one of the lighter parts of one's body.
this^, fat is less dense than water etc, nice try tybalt  :party:

If you're fat, you sink, like a rock.
 
apostrophe said:
Hello all!
Doesn't Bannerlord deserve its own forum? This thread is the whole thing.
You are correct.  Bannerlord deserves its own forum section.  And when Bannerlord exists, it will have its own section.  I am fairly certain in this.  :lol:
 

kalarhan

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Lumos said:
Tybalt_ said:
If you're fat, you sink, like a rock.
No.

another point for the science education quality of our generation. Wonder what will children born today believe in 20 years. Probably something about Earth being flat, Stars just holes in the sky and that the Moon is made of cheese. Or something like that  :lol:



apostrophe said:
Hello all!
Doesn't Bannerlord deserve its own forum? This thread is the whole thing.
Bannerlord deservers a new and cooler forum, website and wiki. Something from this decade at least. Oh and it would be cool to have a mobile app too that syncs with your game. But lets not get crazy now  :cool:
 

kalarhan

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cherac said:
:shock: wow the earth isn't flat? how come those at the south pole aren't falling

We are fine here in the South. Its the guys around the other pole that are upside down and falling off  :wink:
 

cherac

Sergeant Knight
I don't know man , but am pretty sure if taleworlds made the mount&blade map round we would be at their throats with claims of realism, but somehow the real world tell us the opposite, scientists are really messed up liars or mad men :lol:
 

SenorZorros

Squire
don't worry about the poles, we're busy getting rid of them right now so they can't fall off anymore.

EDIT:
also, this does not have to be a problem with calradia since it is a relatively small area and therefore can be approximated as a flat map.
 

Brendan13

Veteran
Didnt Taleworlds mention giants in the first M&B? There were some weird stone formations and one of your companions says giants made them. Maybe giants in Bannerlord. 

:fruity:
 

kalarhan

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Alene said:
Are we still discussing about Bannerlord here?

sure, we are trying to decide if our characters should be able to swim, or just drown. Without armor, with armor, with horse, without horse, drunk, not drunk, while playing a minigame, ... lots of stuff to discuss  :grin:
 

tansvanio

Sergeant Knight at Arms
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Meevar the Mighty said:
Bi5h0p said:
@jacobhindsI know that, but I think more about balance.
Time of reload (bow/crossbow mostly - light, heavy), shaking hand if you hold bow longer etc.

TheWarArmoury said:
Bi5h0p said:
But not everyone is master bowman  :smile:
The archers of an army may not be masters but they are likely very well trained, capable of decent ranged accuracy. Also if you hold the bow for too long in Warband you will lose accuracy. No shaking hand but I don't know how realistic that would be.

Irl, target shooters hold the bow drawn for much longer than distance shooters, in order to increase their accuracy. If you're using a heavy enough bow that this is a problem for you, you can simply not draw it back too far for what you're doing. An 120 lb bow is also a perfectly good 80 lb bow, which for some reason M&B doesn't acknowledge in any way. I guess it's an attempt to balance a weapon that realistically was horribly effective.

Spears in M&B are also incredibly weak, since their main attack can be prevented by holding downblock with a shortsword, but in a way, something like this is somewhat necessary if the goal is for swords to be the main weapon in the game. On the other hand, polestun on weapons like a short spear can almost make up for it. Oh, what a tangled web we weave, but at least it still works.


Sorry for rewinding to this post.


Ideally a thrust could be parried by switching a left block to a right block or vice-versa if you get what I mean.
 
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