Mount & Blade II: Bannerlord Old Discussion Thread

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LonelyStep

Sergeant
reiksmarshal said:
The only reason M&B is still around is because of its single player campaign and mods for it. Taleworlds should stick to what has made the series successful and I can tell you it is not mp, I would be surprised if mp accounts for less then half a percent of the fan base if even that.
Golradir said:
The only reason M&B is still around is because of its multiplayer and mods for it. Taleworlds should stick to what has made the series successful and I can tell you it is not sp, I would be surprised if sp accounts for less then half a percent of the fan base if even that.
Now, now. No need for either of these. TaleWorlds is successful because it has been able to make so many people on BOTH sides of the fence happy. What they should continue to do, and what we should encourage them to do, is keep both their singleplayer and multiplayer aspects as strong as possible. We're all on the same side and we each depend on the support of everyone else for TaleWorlds to still be in business.
 

Meevar the Mighty

Sergeant Knight at Arms
M&BWBWF&SNWVC
kraggrim said:
Meevar the Mighty said:
Stands to reason that SP-only players would be considerably less likely to know how to make a forum account.

Do you mean less likely to have a reason for making one? I can't imagine anyone not knowing how to sign up to a forum  :lol:.

I'm guessing you pick the "Street urchin" character creation option, but how do you get past "My father was..." without ever having known your parents? :razz:

That's a good point though, it's also more likely for them to visit the forums hoping to lodge a complaint, only to find that the forums don't actually have a single-player option and the bug or whatever suddenly doesn't seem so important.
 

aekilju

Sergeant Knight at Arms
WBNWVC
I think that the amount of SP players outweighs the number of MP players, though of course I have no idea how much that might be.

MP players are just a lot more vocal due to the nature of multiplayer.
 

MrMundy

Banned
WBNWWF&SVC
I have ~1230 hours ingame (shame on me, didnt play it lately. I need to win **** gettysburg!), and only 200-300 of them are on Mutliplayer.
While I got the game 1 year and 2 months ago (I hope I am not wrong with that), I made this account (TW) exactly 1 year ago, which was when I havnt even touched MP.

Or to sum my, in bad english written, mess up:
I registerd myself without having played MP.


aekilju said:
I think that the amount of SP players outweighs the number of MP players, though of course I have no idea how much that might be.

MP players are just a lot more vocal due to the nature of multiplayer.

They obviously do. If you check steam, you can see that sometimes 8000 players (that being the ones online) play the game, while only about 1000 play Mutliplayer.
 

Dest45

Knight at Arms
WBVCNW
While I love both SP and MP i have spent considerably more time on SP. I wouldn't have M&B any other way

I would love coop, I love playing with friends. I do like to play solo most of the time though
 

MrMundy

Banned
WBNWWF&SVC
I would propably just shout at the guy I play Co-op with all the time and hit him, in real life that is, for every time he misses with a lance during a tournament.  :eek:
 

SenorZorros

Squire
gindling said:
in the same vein steel is the best steel and since titanium hadn't been invented*. there is no such thing as magic meteor metal. the only exception to this is damascan steel which would be nice to see in the game.

Well actually titanium wasn't invented, its a naturally occurring metal, it was the process to smelt it that was invented.

There were plenty of cultures that used meteorites as metal for their swords since they were lacking in terrestrial iron deposits but you are right, there are no special properties for it, its just common iron and nickel mostly. Though through the smelting process carbon could be added to make it steel and hold an edge. In the East, damascus (wootz steel) was at first an unintentional byproduct of the smelting process which added layers of perlite to the steel that made the wavy grain pattern while in the West , Vikings mostly, it was called pattern welded steel and used only as a decorative element. Then in the mid ground, notably the Persians, both were used for some really outstanding looking weapons. But damascus steel is in no way superior to any other steel, just a hell of a lot prettier.
please read read my  post. I know titanium is not an invention. I wrote that myself.

I am not going to dispute the use of meteors for the production of metal goods but I do not believe there are special properties that made it superior except the fact that it was very easy to extract.

damascus/wootz steel was not the same as pattern welded steel. while pattern welded steel is made by combining different pieces of steel damascus steel was made in a crucible. It was actually superior, possibly due to the fact that the steel contained nanotubes. sadly the technique for making it was forgotten in the 18th century.



 

kraggrim

Marquis
WBM&BWF&SNWVC
MrMundy said:
They obviously do. If you check steam, you can see that sometimes 8000 players (that being the ones online) play the game, while only about 1000 play Mutliplayer.

How do you see if they're playing SP or MP?
 

MrMundy

Banned
WBNWWF&SVC
Open Multiplayer, apply filters, and then just set everything so that you have an empty list. You can see the number of filterd players on the top right.
 

kraggrim

Marquis
WBM&BWF&SNWVC
MrMundy said:
Open Multiplayer, apply filters, and then just set everything so that you have an empty list. You can see the number of filterd players on the top right.

Ah cheers, I though he meant you could see through steam somehow.

8300 in steam, 1700 in multiplayer. Plus more SP offline/non-steam as he said. Seems fairly definitive, unless there's something I'm missing then maybe we can put this discussion to rest :smile:.

Edit: I another factor might be to do with when clans/regiments choose to organise their activities or something. Dunno how big a chunk of the player base is actually involved in that though.
 

Veli-Matti

Master Knight
WBNW
I find it surprising that so many people actually seem to prefer SP over MP. I usually play MP myself and most of my total play time consists of MP.
 

MrMundy

Banned
WBNWWF&SVC
kraggrim said:
MrMundy said:
Open Multiplayer, apply filters, and then just set everything so that you have an empty list. You can see the number of filterd players on the top right.

Ah cheers, I though he meant you could see through steam somehow.

8300 in steam, 1700 in multiplayer. Plus more SP offline/non-steam as he said. Seems fairly definitive, unless there's something I'm missing then maybe we can put this discussion to rest :smile:.

Edit: I another factor might be to do with when clans/regiments choose to organise their activities or something. Dunno how big a chunk of the player base is actually involved in that though.

Exactly what I  ment. I am in a regiment myself (eheh... I am there like once every few weeks), and when the events are you do of course get more players, but overwise the majority of players are in SP only.

VonTwat said:
I find it surprising that so many people actually seem to prefer SP over MP. I usually play MP myself and most of my total play time consists of MP.
I stopped playing MP because of the majority of players being assholes who have nothing better to do but to TK all the time.
And NW is just full of historical inaccuracys, which annoyes the heck out of me.
 
This last statement spells it out for me exactly.  I do enjoy getting on siege servers, or at least, I used to enjoy that.  But getting arrows in the back killed all the enjoyment for me.
 

Plovercrest

Golradir said:
The only reason M&B is still around is because of its multiplayer and mods for it. Taleworlds should stick to what has made the series successful and I can tell you it is not sp 

Then M&B would just be another of the many MP only medieval games on steam. A quality SP game in this genre is hard to find.

They should add crafting and resource farming, just to be competitive with the rest.  :lol:
 
Apparently you guys are playing on the wrong servers if you get teamkilled all the time  :eek:
Plovercrest said:
Golradir said:
The only reason M&B is still around is because of its multiplayer and mods for it. Taleworlds should stick to what has made the series successful and I can tell you it is not sp 

Then M&B would just be another of the many MP only medieval games on steam. A quality SP game in this genre is hard to find.

They should add crafting and resource farming, just to be competitive with the rest.  :lol:
you missed the joke where i replaced the post from the guy above me whining about that mp needs to **** off with sp  :party:

 

Envious_Elazul

Sergeant Knight
NW
kraggrim said:
MrMundy said:
Open Multiplayer, apply filters, and then just set everything so that you have an empty list. You can see the number of filterd players on the top right.

Ah cheers, I though he meant you could see through steam somehow.

8300 in steam, 1700 in multiplayer. Plus more SP offline/non-steam as he said. Seems fairly definitive, unless there's something I'm missing then maybe we can put this discussion to rest :smile:.

Edit: I another factor might be to do with when clans/regiments choose to organise their activities or something. Dunno how big a chunk of the player base is actually involved in that though.

There is currently a lot of different events going on at the moment, Saturday evening is quite busy. Just checked and there is about 10 000 players in Warband, 7000 doing singleplayer and 3000 doing multiplayer.
 
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