</br> Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/9
Orion said:Two-handed weapons are supposed to be as fast as or faster than one-handed weapons. You can toss everything you learned about two-handed weapons from games like Skyrim and D&D because it's all nonsense. They're not terribly heavy or unwieldy, or they'd make for poor weapons.
It is not only about striking with it - it takes time to raise it before striking.vota dc said:Orion said:Two-handed weapons are supposed to be as fast as or faster than one-handed weapons. You can toss everything you learned about two-handed weapons from games like Skyrim and D&D because it's all nonsense. They're not terribly heavy or unwieldy, or they'd make for poor weapons.
They should be faster because they are heavier.
Wynd Fox said:But they're not really much heaver, so probably not much time.
vota dc said:Orion said:Two-handed weapons are supposed to be as fast as or faster than one-handed weapons. You can toss everything you learned about two-handed weapons from games like Skyrim and D&D because it's all nonsense. They're not terribly heavy or unwieldy, or they'd make for poor weapons.
They should be faster because they are heavier.
Andrix said:Of course, the most important is that they take their time and make an amazing game but still. I understood Bannerlord should come out in a year or so, and yet there is almost nothing which would make me want to freeze myself in time while it comes out. I mean, I loved what the last blog showed us but still... more bloodletting!
jacobhinds said:Twohanded spam only works when teams are uncoordinated -- in sieges, for example, circumstances force the defenders to coordinate their archers to a degree, so nobody in their right mind goes on the attacker team without 1h + shield. Not to mention that the speed bonus you already get is enough to hit a 2h dude while he's swinging.
If anything, shields are currently overpowered because of how hitboxes work.
jacobhinds said:Twohanded spam only works when teams are uncoordinated -- in sieges, for example, circumstances force the defenders to coordinate their archers to a degree, so nobody in their right mind goes on the attacker team without 1h + shield. Not to mention that the speed bonus you already get is enough to hit a 2h dude while he's swinging.
If anything, shields are currently overpowered because of how hitboxes work.