johnny keitz 说:
i made that comment not for you specifically, but because there is a general aura in the air of many comments like: "oh, the walls feel empty they dont have enough decoration, the horse animation isnt realistic, i want the sword higher, her back looks like that of a hairy gorilla" etc. what to do it, if they take care of these minorities and they do convenient handy work on all major factors like battle physics, diplomacy, politics, social interactions and strategy. if all these are in a very well level and they decide afterwards to perfect such details too, then it's welcome. it would make an already epic experience, "epicer".
From whom do you quote "epicer"? You should send them a summons, it is not a word.
Believe it or not, the guy who places swords may not be the same guy who writes battle physics. If something could be better, Taleworlds should have the opportunity to decide whether it's worthwhile to fix it.
On that drawing position, it seems likely that they will try to mocap it and see whether it's practical or not. I'd imagine it's less work to change it if they need to make the animation by hand otherwise.
The Bowman 说:
Speaking of lighting, it depends how you see it. If you have watched that screenshot from a laptop, you can be sure that you have seen it much lighter than it is.
I'm a laptop hater myself, but that's a bit much. The quality of a screen isn't decided by whether its attached to a laptop and if your colours are showing much lighter than they should be, you can almost certainly correct it.