this is just what i heard, but i heard it's going to be single player only and have only khergits :/ called 'MB2 - The Khergit Civil War' or something :/:/
TrolololololCorsair831 said:this is just what i heard, but i heard it's going to be single player only and have only khergits :/ called 'MB2 - The Khergit Civil War' or something :/:/
Corsair831 said:this is just what i heard, but i heard it's going to be single player only and have only khergits :/ called 'MB2 - The Khergit Civil War' or something :/:/
Yes! It can't be that much longer now...Outlawed said:I wish we can get some news on this soon.
Third(ed)Xtrah said:Outlawed said:I wish we can get some news on this soon.
Scully said:Give us an option. Regular matches like in Warband. And then a multiplayer campaign map with persistant leveling and purchasable gear.
Wait, is War of the Roses a new m&b game? D:The Magnificent Bastard said:War of the Roses is being developed by someone else I think?
It's an in-development Paradox-published game. It isn't related to Taleworlds at all, just happens to have the same publisher and to be a medieval combat game.Jenbu said:Wait, is War of the Roses a new m&b game? D:The Magnificent Bastard said:War of the Roses is being developed by someone else I think?
if u got any proof or hint of it's existence, i'd like to know.
Outlawed said:Scully said:Give us an option. Regular matches like in Warband. And then a multiplayer campaign map with persistant leveling and purchasable gear.
While this sounds awesome, I doubt they have the resources to pull something like this off.
I see the next game having a bunch of graphics tweaks, new more dynamic animations, better quests. I don't expect MP will change much.
I don't know, maybe Taleworlds can surprise us.
Beelzebub said:Outlawed said:Scully said:Give us an option. Regular matches like in Warband. And then a multiplayer campaign map with persistant leveling and purchasable gear.
While this sounds awesome, I doubt they have the resources to pull something like this off.
I see the next game having a bunch of graphics tweaks, new more dynamic animations, better quests. I don't expect MP will change much.
I don't know, maybe Taleworlds can surprise us.
If cRPG mod can make a multiplayer campaign with just a few amateur guys working on it part time I think Taleworlds can... Taleworlds isn't just two people working in a garage anymore they have the pedigree of a hit game, dozens of full time workers and a publisher backing them.
Outlawed said:This is the thing.
cRPG is sort of meh. Its so imbalanced, hard to actually enjoy the game without jumping straight to lvl 30.
Also, all cRPG has to worry about is importing a skill/items/user profile list from their servers. Its relatively stress free, especially when you do all the work externally. A Co-op/persistent MMO approach means you have to relay the whole lot of new features that an MMO needs to survive, like in-game guilds, pve, pvp, tournaments, global events...etc
The engine alone has troubles handling these kinds of things. They'd have to redesign EVERYTHING while focusing more on making the MMO approach work, as opposed to making what they already have better, more refined and more enjoyable, which is the priority, at least for me that is. They need to get Warband right first before they can jump up in their scales.
While its in an OKAY place in Native, Warband would benefit from some balancing. Not just in stats, I'm talking animations, mechanics, and things like archery.