Hermodr said:This means that you can use this program together with the module system?
Hermodr said:Oh great! This will be of great use to people who hate to look through code...So basically with this you will be able to add new:
Troops & stats
Weapons
Factions
Directly to the module system, and then compile?
Alexandru_cel_Mare said:I have long dreamed of such a tool....
If you manage to make only the troops and items it would be great !
The rest (factions, quests, etc) can be handled manually.
It would be good howewer if you could make it to recognise already modified python files, for example to use the tool even if you already have modified (manually) the module_items and module_troops.
Finch said:Can you make this tool add in new items without us having to mess with lots of things? I do not know how to program stuff, I am just looking for some complicated feature made to look simpleAnd thank you for all the work!
COGlory said:Do you have any thoughts on a troop and menu one? A menu one would be awesome, because it's always so annoying checking the spaces in between lines. In fact, I've thought about trying something myself, but my visual basic skills aren't quite up to par as they should be. Still learning a lot.
Hermodr said:I rather not mess up what I have started on so...I'll wait for a bug less release. Stat bug testing people...