More options for map editor.

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FearLess

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It would be nice to have the ability to create new maps with our own custom names that show up on the server lists and not save over other maps. I like creating maps, I would like to be able to name my maps so people know when its being played and so I don't have to save over others. Soon I will run out of maps to save over then well I can't map anymore till something is done with map editing. The Editor itself is fine I don't see any problems, it would be nice if we could have some settings to each prop that is spawned on our map. Maybe prop options like hitpoints till it is destroyed, or an indestructible option for stuff we do not want to destroy etc.
 
All of these things are already possible...you just need to do the appropriate module system coding along with the in-game scene editing.
See The Forge->Unofficial Tutorials for more information.
 
FearLess 说:
I make maps for the NW DLC, would I still be able to do this?
There might be some limitations in naming until the NW module system (source code/SDK) is released, but NW, while quite extensive, works as any free module for Warband, so these things are all do-able.

There's even an NW-specific tutorial in the unofficial tutorials section that covers much of this, but the general Warband tutorials apply as well.

 
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