More Opportunity for Defensive Sieges

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reapo19

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I've talked with multiple people, watched videos and streams with the content creators mentioned the same thing. Defensive Siege Opportunity for Players is few or non existent in SP. From personal experience, the only time I had the chance to do a defensive siege is by losing half my party to get into the walls. That's just not fun.

Idk what else to add to this tbh lol
 
I've had a few defensive sieges. Often being completely overwhelemed because AI will not attack a town or castle they don't have a guaranteed success at taking.

However, the vast majority of issues is also that the AI build siege camps too quickly, and the only time the player is notified of a siege taking place is when the battle itself takes place. If the player were allowed a chance to turn up to a defensive siege more, and the battle took place at the castle (essentially pinning the sieging army in by the garrison + militia, and the player's army), it would make for better gameplay overall... rather than just taking to the field again.

I'm not going to lie though, I don't even really enjoy sieges. Attacking is boring, because its just choke point after choke point, defending only ever occurs rarely and is a cluster **** of the AI dominating because they refuse to siege a castle unless they can definitely take it.
 
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