Checkmaty
Veteran

Finally came back to this game after a long break and was happy to see such an improvement over beta in the retail version. Audio has been improved but that isn't saying much, so here is my sound mod which does exactly what the name says; give the audio more "metal".
In game preview Video Link Credits to GasMaskGuy.
DOWNLOAD V2.2 for Mount&Blade version 1.010/1.011 & Warband 1.105+
Repository
Sendspace
---Info---
It really annoyed me how going into battle with a party of heavily armored knights or a party of unarmored club wielders would both sound the same...a blunt slugfest.
So after a lot of hitting and scraping objects together, this is what I came up with.
This mod doesn't aim to revamp the vanilla sounds, but to add more "metal" to the audio of the battles. A battle between two parties of heavily armored soldiers should actually sound like armored soldiers hacking and slashing away at eachother instead of unarmored men hitting eachother with blunt weapons.
What is changed:
-Weapon impacts
-Shield impacts
-Projectile impacts and misses
-Ranged weapon fire
-Weapon draw and put away sounds
-Footstep/hoof sounds for human and horses
-Body falls
-Dummy sounds for the training ground
-New death and grunt voices
-Some interface sound improvements
-Included additional voices from the "Official Vocals Sound Pack" by rejenorst
-Various other improvements and volume tweaks
---Install---
1.Extract sounds to the "Sounds" folder of your chosen module.
Example:
"(M&B Installation folder)\Modules\Native\Sounds" for Native or "...\Modules\(module name)\Sounds" for another mod.
2.Overwright "sounds.txt" of the module with the one included in the package.
3.Edit this line within "module.ini" (located in the module folder):
scan_module_sounds = 0
to
scan_module_sounds = 1
OR
1.Extract all sounds to the "Sounds" folder in your Mount&Blade installation directory(Should not overwright anything but backup is recommended)
2.Overwright "sounds.txt" of module of your choice with the one included in the package.
A "Extra" folder has been included which contains a "sounds.txt" without the new voices and a "module_sounds.py" for modders.
---FOR WARBAND---
1.Extract sounds to the "Sounds" folder of your chosen module.
Example:
"(M&B Warband Installation folder)\Modules\Native\Sounds" for Native or "...\Modules\(module name)\Sounds" for another mod.
2.Overwright "sounds.txt" of the module with the one included in the "Warband" folder of the package.
3.Edit this line within "module.ini" (located in the module folder):
scan_module_sounds = 0
to
scan_module_sounds = 1
OR
1.Extract all sounds to the "Sounds" folder in your Mount&Blade Warband installation directory (Should not overwright anything but backup is recommended)
2.Overwright "sounds.txt" of module of your choice with the one included in the package.
A "Extra" folder has been included within the "Warband" folder which contains a "sounds.txt" without the new voices and a "module_sounds.py" for modders.
---Verson History---
1.1
-New jump sounds for horse and foot
-New draw and put away weapon sounds
-New body falls
-New string pulls for the bow and crossbow
-Improved fire sounds for the bow and thrown weapons
-Improved wooden shield impacts
-Improved projectile flesh impacts
-Various other improvements and volume tweaks
1.2
-Added in some voices from the "Official Vocals Sound Pack" by rejenorst
-Improved metal shield impacts
-Improved high damage metal impacts
-Re-did the sword clashes
-Various other improvements and volume tweaks
1.3
-New horse charge sounds
-New shield break sound
-Some improvements to interface sounds
-Various other improvements and volume tweaks
1.4
-Some improvements to weapon impacts
-Volume tweaks
1.5
-Improved weapon impacts
-Improved shield impacts
-Re-did metal clashes (again)
-New dummy sounds for the training ground
-Many other various changes and improvements
1.6
-Changed high armor weapon impacts back to the more metallic feeling of earlier versions
-Fixed some unbalanced volume levels introduced in the 1.5 update
-Other various changes and improvements
1.7
-Reduced the blood/gore for high armor blunt impacts
-Improved blunt impacts on the wooden shield
-Improved horse hoofsteps
-Quieter weapon draw sounds
-Removed some unused sounds
-Other various changes and improvements
1.8
-Changes to weapon impacts
-Improved blunt impacts on the wooden shield
-New water jump and splash sounds for horses
-New level up sound
-Other various changes and improvements
1.81
-Increased weapon impact volume by a small amount
-Tweaked level up and a few other sounds
-removed 1.21 Prophesy of Pendor compatibility file (2.0 has been released with the sounds already implemented)
V1.9
-Replaced some weapon impacts with older sounds + a few new ones
-Various other changes and volume tweaks
1.91
-Basically reverted back to 1.7 but kept some new sounds from 1.8/1.9 that I liked (splash sounds for horses and a few others)
1.92
-Some changes to weapon impact sounds
-New metal on metal shield impacts
-Various other tweaks and changes
2.0
-Ported over to Warband
-Few tweaks melee hit sounds
2.1
-Increased volume for hoofbeats in Warband version
-New grunt voices when stunned
-Changes to weapon clash sounds
-Changes to metal shield blunt impact sounds
2.2
-Re-compiled the mod with the 1.125 module system - hopefully this fixes problems people have been having with the new patches
-Fixed problem with new grunt voices not playing when stunned
---------------------
Thanks to rejenorst for allowing me to use his voices
In game preview Video Link Credits to GasMaskGuy.
DOWNLOAD V2.2 for Mount&Blade version 1.010/1.011 & Warband 1.105+
Repository
Sendspace
---Info---
It really annoyed me how going into battle with a party of heavily armored knights or a party of unarmored club wielders would both sound the same...a blunt slugfest.
So after a lot of hitting and scraping objects together, this is what I came up with.
This mod doesn't aim to revamp the vanilla sounds, but to add more "metal" to the audio of the battles. A battle between two parties of heavily armored soldiers should actually sound like armored soldiers hacking and slashing away at eachother instead of unarmored men hitting eachother with blunt weapons.
What is changed:
-Weapon impacts
-Shield impacts
-Projectile impacts and misses
-Ranged weapon fire
-Weapon draw and put away sounds
-Footstep/hoof sounds for human and horses
-Body falls
-Dummy sounds for the training ground
-New death and grunt voices
-Some interface sound improvements
-Included additional voices from the "Official Vocals Sound Pack" by rejenorst
-Various other improvements and volume tweaks
---Install---
1.Extract sounds to the "Sounds" folder of your chosen module.
Example:
"(M&B Installation folder)\Modules\Native\Sounds" for Native or "...\Modules\(module name)\Sounds" for another mod.
2.Overwright "sounds.txt" of the module with the one included in the package.
3.Edit this line within "module.ini" (located in the module folder):
scan_module_sounds = 0
to
scan_module_sounds = 1
OR
1.Extract all sounds to the "Sounds" folder in your Mount&Blade installation directory(Should not overwright anything but backup is recommended)
2.Overwright "sounds.txt" of module of your choice with the one included in the package.
A "Extra" folder has been included which contains a "sounds.txt" without the new voices and a "module_sounds.py" for modders.
---FOR WARBAND---
1.Extract sounds to the "Sounds" folder of your chosen module.
Example:
"(M&B Warband Installation folder)\Modules\Native\Sounds" for Native or "...\Modules\(module name)\Sounds" for another mod.
2.Overwright "sounds.txt" of the module with the one included in the "Warband" folder of the package.
3.Edit this line within "module.ini" (located in the module folder):
scan_module_sounds = 0
to
scan_module_sounds = 1
OR
1.Extract all sounds to the "Sounds" folder in your Mount&Blade Warband installation directory (Should not overwright anything but backup is recommended)
2.Overwright "sounds.txt" of module of your choice with the one included in the package.
A "Extra" folder has been included within the "Warband" folder which contains a "sounds.txt" without the new voices and a "module_sounds.py" for modders.
---Verson History---
1.1
-New jump sounds for horse and foot
-New draw and put away weapon sounds
-New body falls
-New string pulls for the bow and crossbow
-Improved fire sounds for the bow and thrown weapons
-Improved wooden shield impacts
-Improved projectile flesh impacts
-Various other improvements and volume tweaks
1.2
-Added in some voices from the "Official Vocals Sound Pack" by rejenorst
-Improved metal shield impacts
-Improved high damage metal impacts
-Re-did the sword clashes
-Various other improvements and volume tweaks
1.3
-New horse charge sounds
-New shield break sound
-Some improvements to interface sounds
-Various other improvements and volume tweaks
1.4
-Some improvements to weapon impacts
-Volume tweaks
1.5
-Improved weapon impacts
-Improved shield impacts
-Re-did metal clashes (again)
-New dummy sounds for the training ground
-Many other various changes and improvements
1.6
-Changed high armor weapon impacts back to the more metallic feeling of earlier versions
-Fixed some unbalanced volume levels introduced in the 1.5 update
-Other various changes and improvements
1.7
-Reduced the blood/gore for high armor blunt impacts
-Improved blunt impacts on the wooden shield
-Improved horse hoofsteps
-Quieter weapon draw sounds
-Removed some unused sounds
-Other various changes and improvements
1.8
-Changes to weapon impacts
-Improved blunt impacts on the wooden shield
-New water jump and splash sounds for horses
-New level up sound
-Other various changes and improvements
1.81
-Increased weapon impact volume by a small amount
-Tweaked level up and a few other sounds
-removed 1.21 Prophesy of Pendor compatibility file (2.0 has been released with the sounds already implemented)
V1.9
-Replaced some weapon impacts with older sounds + a few new ones
-Various other changes and volume tweaks
1.91
-Basically reverted back to 1.7 but kept some new sounds from 1.8/1.9 that I liked (splash sounds for horses and a few others)
1.92
-Some changes to weapon impact sounds
-New metal on metal shield impacts
-Various other tweaks and changes
2.0
-Ported over to Warband
-Few tweaks melee hit sounds
2.1
-Increased volume for hoofbeats in Warband version
-New grunt voices when stunned
-Changes to weapon clash sounds
-Changes to metal shield blunt impact sounds
2.2
-Re-compiled the mod with the 1.125 module system - hopefully this fixes problems people have been having with the new patches
-Fixed problem with new grunt voices not playing when stunned
---------------------
Thanks to rejenorst for allowing me to use his voices