Sahran 说:At first I was going to chock it up to my own inexperience, and I do not mean to be one of those baying 'balance this, balance that' types, but I'm starting to feel like something has to be done with the lance. It's basically the "Sword-of-war and war-bow" of singleplayer (Used for easy access and by a vast many players), a majority of cavalrymen is using it almost exclusively because it is typically a one hit kill guarantee especially against infantry. Now cavalry have that natural disadvantage of pikes, and obviously lances played a critical part of just about every cavalry corps, and saw a continued use up until just about the end of cavalry's livelihood, yet from a historical perspective if lances were truly this deadly they would have carried a number of them or relied on them wholesale.
I don't feel like a simple nerf would be effective or desired and isn't what I'd like to suggest, but right now lances seem to be the only worthwhile opportunity on horseback. Thrown weapons get a major inaccuracy penalty compared to singleplayer, and the swing of a sword at least to me feels completely different from what it was in singleplayer M&B.
Back then if you lined up a charge past an infantryman and swung, you hit them. Nowadays I find myself passing by soldier after soldier and swinging but hitting air. Perhaps reporting damage would allow me to tell if I was just doing side-glances or not, but the fact that an overwhelming majority of cavalry kills are by lance and pretty much every cavalrymen I see is wielding one, I doubt that is the case. In fact there's no reason to even use the sword in a side-strike on an infantryman passing by them: The lance does this at a distance with what I imagine is far greater damage payoff.
I do like that couching a lance isn't as popular as it was in singleplayer, but it hardly seems necessary when couching a lance is more deadly with less payoff than simply thrusting. I'm partial to the thought of making a lance's damage from a side thrust (Relying much more if not entirely on the strength of the individuals arms) being much lower than a frontal thrust (including the impetus of the horse's forward motion behind the strike). That would give a place for the sword in more skirmishing sidelong blows and treat the lance as a charge-specific weapon, not an all-purpose tool of doom.
I like the idea of playing a sword and thrown cavalrymen, but it seems utterly worthless. If I approach a cavalrymen with a lance if he so much as touches me with that lance I am assured to be killed, but swinging the sword leaves much to be desired. As a cavalryman with a lance I have a 50-50 chance of killing an infantryman with a polearm. As a cavalryman with a thrown weapon (Puny damage) or a swung sword (insanely close proximity, potentially limited damage) I'd have something like a 25-75 chance. This might be why some have resorted to using axes on horseback to much success, but it feels disappointing that the "Blade" portion of Mount and Blade is being relegated to the back seat in favor of Lances.
Just a moment ago I got one lucky kill with the bastard sword after numerous attempts. Then moments later in rapid succession got three lance kills. Using the Lance on horseback is easy for me and if I play using it I'll score reasonably well and have a good time. If this is indeed newb baying, then I think it can illustrate that newbs gain a proficiency undeserved with the lance. Like others have said here - it's too easy, it has very little reward behind its usage as a result and that ease causes it to be spammed in favor of any other weaponry on horseback. Don't get me wrong, I like the lance and will continue to use it, but I'd like to do so because it's one of many potential arms for a cavalryman - not because I am forced to in order to do anything worth a damn on horseback.
If not lower the effectiveness of the lance, I think something has to be done to make other weapons more appealing from horseback.
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