Module.ini list of commands?

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Hi, I've been looking for a list of things in module.ini that we can use. So far I couldn't find any exhaustive listing. Is there any?

while messing around with an hex editor, looking for strings that I can make sens of, ( I am no hacker but in the past it gave me a lot more option while modding other games) I found this list, many of these are very well known, but others I never saw.

compatible_single_player_version_no
compatible_multiplayer_version_no
apply_all_ammo_damage_modifiers
shorter_pistol_aiming
map_max_distance
use_scene_unloading
use_texture_degration_cache
use_case_insensitive_mesh_searches
fix_gamma_on_dx7_operation_colors
reduce_texture_loader_memory_usage
use_bordered_shadow_sampler
timid_modifier_speed_bonus
meek_modifier_speed_bonus
ai_decide_direction_according_to_damage
maximum_number_of_notification_messages
brace_rotation_limit
sync_block_directions
disable_force_leaving_conversations
consider_weapon_length_for_weapon_quality
use_strict_pathfinding_for_ships
disable_disband_on_terrain_type
far_plane_distance
add_set_neighbors_to_tangent_flag_to_shader
disable_moveable_flag_optimization
dont_supress_initial_warnings
give_performance_warnings
screenshot_format
crush_through_treshold
extra_penetration_factor_reduction
extra_penetration_factor_soak
auto_compute_party_radius
attribute_required_per_skill_level
level_boundary_multiplier
weapon_points_per_level
attribute_points_per_level
skill_points_per_level
show_troop_upgrades_button
battle_size_max
battle_size_min
air_friction_bullet
air_friction_arrow
works_with_version_max
works_with_version_min
dont_load_regular_troop_inventories
auto_create_note_indices
show_party_ids_instead_of_names
has_accessories_for_female
disable_high_hdr
disable_attack_while_jumping
can_use_scene_props_in_single_player
has_custom_battle
has_multiplayer
has_single_player
has_tutorial
lance_pike_effect_speed
no_friendly_fire_for_bots
has_forced_particles
restrict_attacks_more_in_multiplayer
can_adjust_camera_distance
sync_ragdoll_effects
horses_rear_with_attack
horses_try_running_away
use_phased_reload
can_run_faster_with_skills
can_reload_while_moving
use_crossbow_as_firearm
disable_zoom
can_objects_make_sound
use_advanced_formation
can_crouch
show_multiplayer_gold
show_quest_notes
show_faction_color
limit_hair_colors
disable_food_slot
starting_day
starting_month
starting_year
num_hints
module_name
scan_module_sounds
scan_module_textures
compatible_savegame_module_version
compatible_module_version
module_version
display_wp_firearms
display_wp_throwing
display_wp_crossbows
display_wp_archery
display_wp_polearms
display_wp_two_handed
display_wp_one_handed
map_desert_tree_types
map_steppe_tree_types
map_snow_tree_types
map_tree_types
map_min_elevation
map_max_elevation
map_river_speed_y
map_river_speed_x
map_river_direction
map_sea_speed_y
map_sea_speed_x
map_sea_wave_rotation
map_sea_direction
map_max_y
map_max_x
map_min_y
map_min_xS
player_wounded_treshold
hero_wounded_treshold
regulars_xp_multiplier
hero_xp_multiplier
player_xp_multiplier
base_companion_limit
skill_prisoner_management_bonus
skill_leadership_bonusblood_multiplier
track_spotting_multiplier
seeing_range
shield_penetration_factor
shield_penetration_offset
fall_damage_multiplier
couched_lance_damage_multiplier
horse_charge_damage_multiplier
damage_interrupt_attack_threshold_mp
damage_interrupt_attack_threshold
damage_interrupt_attack_treshold
mission_object_prune_time
multiplayer_walk_enabled
melee_damage_speed_power
missile_damage_speed_power
armor_reduction_factor_against_blunt
armor_reduction_factor_against_pierce
armor_reduction_factor_against_cut
armor_soak_factor_against_blunt
armor_soak_factor_against_pierce
armor_soak_factor_against_cut
time_multiplier
compatible_with_warband
load_module_resource
load_mod_resource
load_resource_nofast
load_resource
 
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