I am listing here some of the mods I honestly need to make the current state of the game enjoyable. The purpose here is a) to highlight immediate issues in EA that should be addressable given that mods are fixing/mitigating the issues. b) Give me something to do while I drink my coffee.
1) Campaign map dialogue. The vanilla loop of encounter of " chase downlooters -> loading screen -> Tell them get ready for a pounding -> Loading screen -> Select Attack -> Loading screen -> Battle" is atrocious, sorry guys. The more immersive dialogue screens are great for important lords (even then can be annoying) but not for insignificant mobs. Literally the dead time from this inefficiency adds up over a gameplay session.
2) Bannerlord Tweaks: AKA: A whole bunch of quality of life improvements.
Not everything in this mod is a must but:
a) XP rate adjustments. The leveling system is broken. There are threads that go into depth about the death-spiral of progression. Especially given that in EA we're often starting new games regularly and playing more of the early game, the vanilla rate of progression becomes intolerable after ones first day with the game.
b) Hideouts:
Putting 40 man hideouts that cap the party size, or make you insta-fail if you fall in battle, is stupid. Its a very out of place action-adventury-all-rides-on-you sequence in a game that is basically the opposite of that. All this results in is players not doing hide-outs, which is a shame.
c) Adjusting crafting/smithing stamina: Hooo boy was this system not well ironed out. Sure, I get it, you want some downtime between smithing sessions but this system overshot the mark and made a massive grind.
3) Unit stat fixes:
You have crossbowmen with bow skills. You have cavalry in the infantry grouping. You have Tier 5 units that sometimes have weaker skills than their Tier 4 predecessors. It took a modder like an hour to just fix this stuff in text editors. C'mon. There's a lot of EA jank that's totally tolerable, but this is just a huge stumble.
Honorable mentions go to:
Collision fix - Battles in vanilla are way too "crowded" like we're all in a trash compactor.
Fighting Together Gives Relationship - Like in warband, because lord knows in Vanilla its easier to make friends with your enemies by releasing them then your fellow comrades.
Realistic Battle - I'm not sure its the perfect balance, but it gives some more oomph to armor without completely making high tier enemies unrealistic dumb damage sponges.
1) Campaign map dialogue. The vanilla loop of encounter of " chase downlooters -> loading screen -> Tell them get ready for a pounding -> Loading screen -> Select Attack -> Loading screen -> Battle" is atrocious, sorry guys. The more immersive dialogue screens are great for important lords (even then can be annoying) but not for insignificant mobs. Literally the dead time from this inefficiency adds up over a gameplay session.
2) Bannerlord Tweaks: AKA: A whole bunch of quality of life improvements.
Not everything in this mod is a must but:
a) XP rate adjustments. The leveling system is broken. There are threads that go into depth about the death-spiral of progression. Especially given that in EA we're often starting new games regularly and playing more of the early game, the vanilla rate of progression becomes intolerable after ones first day with the game.
b) Hideouts:
Putting 40 man hideouts that cap the party size, or make you insta-fail if you fall in battle, is stupid. Its a very out of place action-adventury-all-rides-on-you sequence in a game that is basically the opposite of that. All this results in is players not doing hide-outs, which is a shame.
c) Adjusting crafting/smithing stamina: Hooo boy was this system not well ironed out. Sure, I get it, you want some downtime between smithing sessions but this system overshot the mark and made a massive grind.
3) Unit stat fixes:
You have crossbowmen with bow skills. You have cavalry in the infantry grouping. You have Tier 5 units that sometimes have weaker skills than their Tier 4 predecessors. It took a modder like an hour to just fix this stuff in text editors. C'mon. There's a lot of EA jank that's totally tolerable, but this is just a huge stumble.
Honorable mentions go to:
Collision fix - Battles in vanilla are way too "crowded" like we're all in a trash compactor.
Fighting Together Gives Relationship - Like in warband, because lord knows in Vanilla its easier to make friends with your enemies by releasing them then your fellow comrades.
Realistic Battle - I'm not sure its the perfect balance, but it gives some more oomph to armor without completely making high tier enemies unrealistic dumb damage sponges.