DMcain
Veteran

When you mouse over a castle or town, you get a list of what's in there. Later in the game, when most castles and towns have a couple hundred prisoners, 3 or 4 lords and oodles of troops, this list gets quite long and doesn't fit on the screen (well, not my screen). What I would like to do is to truncate the prisoner list. As I don't really care who, or what, is held prisoner in a place. I prefer the list to give me a total count of how many from each faction are present in the castle. Or, if all else fails, remove the prisoner list all together, since the total number of prisoners is listed beside the town name. Here's my preferred list:
I've looked thru module_scripts.py and module_game_menus.py, the two most likely locations, trying to find where this list is generated and displayed, but am unable to find it. I will keep looking, but any help in this direction would be appreciated.
DMCain
p.s. - Hopefully, this isn't hard-coded into the game.
p.p.s. - I know I'm asking a lot of really weird and off the wall questions in this forum, but as I figure stuff out, they'll stop. I promise.
Curaw (### + ##)
Lord Pinhead (## + #)
Lord Knucklehead (## + #)
(Kerghit Khanate)
Garrison:
Lord Pinhead (##%)
Lord Knucklehead (##%)
Kerghit Lancers ##
Kerghit Archers ##
<etc>
Prisoners: <I need the locations that calculate and display this part>
Commoners ## (includes farmers, peasants, bandits, mercenaries, etc)
Kerghit Khanate ##
Kingdom of Nords ##
Kingdom of Rhodoks ##
Kingdom of Swadia ##
Kingdom of Vaegirs ##
I've looked thru module_scripts.py and module_game_menus.py, the two most likely locations, trying to find where this list is generated and displayed, but am unable to find it. I will keep looking, but any help in this direction would be appreciated.
DMCain
p.s. - Hopefully, this isn't hard-coded into the game.
p.p.s. - I know I'm asking a lot of really weird and off the wall questions in this forum, but as I figure stuff out, they'll stop. I promise.
