Modifying Arrow Emit Position When Shot From Bow/Crossbow

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I'd like to play without crosshairs (I usually play all my games like this), but because of how the bow is held in the players hand in conjunction with the position of arrow emittance, this is nearly impossible.

So, I'd like to change the the position of the shot arrows to match the position of the bow, rather than my characters head. Can this be modified, without using the module system to do so?

A simple .txt tweak would be incredibly convenient. Crosshairs just get in the way! :razz:
 
Veteran Decanus 说:
I'd like to play without crosshairs (I usually play all my games like this), but because of how the bow is held in the players hand in conjunction with the position of arrow emittance, this is nearly impossible.

So, I'd like to change the the position of the shot arrows to match the position of the bow, rather than my characters head. Can this be modified, without using the module system to do so?

A simple .txt tweak would be incredibly convenient. Crosshairs just get in the way! :razz:

So, if i get it right, u want to remove crosshair? Or u want to do something more?
 
[SPQR]Eduard 说:
Veteran Decanus 说:
I'd like to play without crosshairs (I usually play all my games like this), but because of how the bow is held in the players hand in conjunction with the position of arrow emittance, this is nearly impossible.

So, I'd like to change the the position of the shot arrows to match the position of the bow, rather than my characters head. Can this be modified, without using the module system to do so?

A simple .txt tweak would be incredibly convenient. Crosshairs just get in the way! :razz:

So, if i get it right, u want to remove crosshair? Or u want to do something more?

No, I want to change the position of where the arrows shoot from. If you pay close attention with crosshairs disabled, you'll see the arrows do not shoot out of the bow, rather, they'll appear to be shooting from your forehead instead (center screen, rather than from the position of the bow). In first person, at least.

I want to change it so the arrows appear to be shooting from the bow, so playing without crosshairs is playable.
 
Well. I am not shooting from 1.person as it is not optimal for me. If u want this for sp. U can ask some mod creators. I am not sure if it will be good for mp tho.
 
_Sebastian_ 说:
Veteran Decanus 说:
Can this be modified, without using the module system to do so?
No.

Why can it not be changed via a simple .txt tweak? I presumed modifying it would be a few simple X/Y/Z # edits - or is it more complicated than that?

Can you post any information about changing it using the module system? I probably won't do anything with it, but for the sake of information it may come in handy for someone else.
 
The module system is just a modding API and doesn't encompass the entire game's code. Plenty of stuff, usually related to combat mechanics, is inaccesible via the module system and can only be achieved via often buggy workarounds.
 
jacobhinds 说:
The module system is just a modding API and doesn't encompass the entire game's code. Plenty of stuff, usually related to combat mechanics, is inaccesible via the module system and can only be achieved via often buggy workarounds.

That's too bad. I guess we'll have to hope it's fixed in Bannerlord, or at least made accessible for modification.
 
jacobhinds 说:
Also I'm pretty sure arrows are emitted from the right hand rather than a position relative to the head. I've made custom bow animations before and the arrows do seem to come out of the correct place.

OHoH89L.png


Taken in Gekokujo (Uses Native Bow animations) and Native. Gekokujo has oversized arrow LOD's, but in this case it really helps prove my point. AFAIK Animations wouldn't effect where the arrows emit from.
 
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