In response to some of the discussions going on in this thread AE and RNGD just had a training match utilising new flag rules. This thread is for discussion of this new format and also I hope other teams will try playing it.
The rules are as follows:
Round Time = 3:30 (210 seconds)
Flags always spawn at 2:00, irrelevant of player positions or kills.
It was a really good game and I have to say I like this new format. It plays out much like now but there is very little waiting, I think we probably shaved 15-20 minutes off the length of the match and its nice not to have to worry about being too close to the other team or killing them which would stop flags. Flags come up reliably and its a lot simpler.
Thanks to Trivium and Wolfpack for letting them use their server for this test. If anyone else did want to host it the module is available here (It's a native mod running ENL admin mod, the only change is to the flag spawn times).
The rules are as follows:
Round Time = 3:30 (210 seconds)
Flags always spawn at 2:00, irrelevant of player positions or kills.
It was a really good game and I have to say I like this new format. It plays out much like now but there is very little waiting, I think we probably shaved 15-20 minutes off the length of the match and its nice not to have to worry about being too close to the other team or killing them which would stop flags. Flags come up reliably and its a lot simpler.
Thanks to Trivium and Wolfpack for letting them use their server for this test. If anyone else did want to host it the module is available here (It's a native mod running ENL admin mod, the only change is to the flag spawn times).