I want to add a new tattoo material into skins.xml. I have accomplished it by adding new lines (not replacing existing lines) in Native skins.xml and it is working in the character creator. Now I want to have my own skins.xml and not overwrite the Native skins.xml. Also, I only want to include the lines I want to add and not the whole vanilla code.
Looking at other mods which modified skins.xml, they either loaded their submodule before Native or used a Harmony patch.
However, I get a crash on startup when I load my submodule before Native, saying that the shader for my tattoo material can't be found.
Patching with Harmony is complicated and should not be used unless necessary so I want to avoid that.
TaleWorlds, please come up with a better way to add your custom lines to skins.xml. Thank you.
Looking at other mods which modified skins.xml, they either loaded their submodule before Native or used a Harmony patch.
However, I get a crash on startup when I load my submodule before Native, saying that the shader for my tattoo material can't be found.
Patching with Harmony is complicated and should not be used unless necessary so I want to avoid that.
TaleWorlds, please come up with a better way to add your custom lines to skins.xml. Thank you.
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