Ty294
Recruit
Hello there,
So I just picked up Warband modding in the last few days, mainly just because I wanted to combine a few mods and make some retextured variants of existing items. I've wound up doing a lot more than I originally planned, and one of those things was finding the third board shield model in the source files. I would like to activate this into an item, since I prefer the more squared-off top as opposed to the rounded top of the vanilla board shields. However, I've run into a bit of a problem that I'm sure people here have solved, but which I can't seem to find a solution for:
I've changed the texture to the one that was made for this shield model, as the default in vanilla had it set to one of the other board shield textures. However, when I got to load the item up in-game, it places the heraldic texture for one of the rounded board shields onto this shield. How do I fix/override this? I can't seem to find in the game files where this is defined.
There is also another issue I've run into. I wanted to add more face textures for the female character, however, while I think I've got them all set-up correctly, I wind up with a white texture with a streak of pixelated black across it instead of my correct textures.
I have a .brf with the face textures all set-up, and it is activated in Module.ini, and all the textures have been added to the Skins file. What else do I need to do to make them work?
I would show images, but I'm not allowed post links or images, evidently.
Thank you in advance for the help!
So I just picked up Warband modding in the last few days, mainly just because I wanted to combine a few mods and make some retextured variants of existing items. I've wound up doing a lot more than I originally planned, and one of those things was finding the third board shield model in the source files. I would like to activate this into an item, since I prefer the more squared-off top as opposed to the rounded top of the vanilla board shields. However, I've run into a bit of a problem that I'm sure people here have solved, but which I can't seem to find a solution for:
I've changed the texture to the one that was made for this shield model, as the default in vanilla had it set to one of the other board shield textures. However, when I got to load the item up in-game, it places the heraldic texture for one of the rounded board shields onto this shield. How do I fix/override this? I can't seem to find in the game files where this is defined.
There is also another issue I've run into. I wanted to add more face textures for the female character, however, while I think I've got them all set-up correctly, I wind up with a white texture with a streak of pixelated black across it instead of my correct textures.
I have a .brf with the face textures all set-up, and it is activated in Module.ini, and all the textures have been added to the Skins file. What else do I need to do to make them work?
I would show images, but I'm not allowed post links or images, evidently.
Thank you in advance for the help!