Pumpkin Lord
Is this a proper usage of agent_get_bone_position, doesn't seem to work.
Code:
wurz_particle = (
1, 0, 0, [
(store_current_scene, ":vyrn_scene"),
(eq, ":vyrn_scene", "scn_qutarnil_top"),
], [
(try_for_agents, ":agents"),
(agent_is_active, ":agents"),
(agent_is_alive, ":agents"),
(agent_get_troop_id, ":agent_trp", ":agents"),
(eq, ":agent_trp", "trp_wurz"),
(agent_get_bone_position, pos1, ":agents", 18),
(agent_get_bone_position, pos2, ":agents", 13),
(agent_get_bone_position, pos5, ":agents", 0),
(particle_system_burst, pos1, "psys_white_fire"),
(particle_system_burst, pos2, "psys_white_fire"),
(particle_system_burst, pos5, "psys_black_fire"),
(try_end),
])