Dawiduh
Squire
dunde said:Dawiduh said:The banners are mocking me once again
I have added a new type of world map banner that looks like this: http://davidstancu.com/pics/logo/fremen_sietch/mb20.jpg.
But when I look in the Notes tab at the character it looks like this: http://davidstancu.com/pics/logo/fremen_sietch/mb19.jpg
So I have a problem here. It was supposed tot use the banner's texture but it uses something another one as if the my texture is missing.
Any ideas?
Check "script_add_troop_to_cur_tableau_for_profile" or "script_add_troop_to_cur_tableau". You should adjust them according to your modification to banners.
I looked in those two and actually just script_add_troop_to_cur_tableau_for_profile messes with that banner. Following Caba'drin's earlier advice I looked in module_constants.py and discovered I forgot to add my new banner mesh inside the normal banner list in module_meshes/py, and the engine assigned the same random banner to everyone.
Now that I added the reference in, the banner disappears completely from the profile. I wonder if I can assign those manually also...