1. Are you sure that you have no problems with the man race definition?Roemerboy said:I have a little problem. The facetextures of EVERY troop and every NPC are "wrong".
Look at this and you know what I mean.
What's wrong there? I got no ERROR at building MS.
2. Where can I change the number which is under the logo in the main menu?
MadVader said:You "attach" them to code. Search for the sound name (e.g. "snd_fart" if its name in the sounds file is "fart") you are interested in the code and find where it's used. As always, use a real editor that can search over all the module system files.
It also helps if you have a particular question. Some sounds are used arbitrarily with play_sound, others are used in skins or are hardcoded in the engine.
ui_version_value. Thing is, this is a placeholder for a value (which of course you can change with a static text), so if you change it, I think you'd need to update the ui.csv file with every new version of your mod. In other words, I don't know where is THE variable which determines version number.Roemerboy said:I can't find the versionnumber in this file....
Roemerboy said:I can't find the versionnumber in this file....
Be sure you add your new towns at the end of the towns list and similarly villages at the end of the villages list in module_parties. It sounds like you added them elsewhere so the game doesn't know they are villages.Hecate said:sorry to be a bother but how do I make a village give the option of recruting and what to recruit
thank you for time
Caba`drin said:Be sure you add your new towns at the end of the towns list and similarly villages at the end of the villages list in module_parties. It sounds like you added them elsewhere so the game doesn't know they are villages.Hecate said:sorry to be a bother but how do I make a village give the option of recruting and what to recruit
thank you for time
Lumos said:ui_version_value. Thing is, this is a placeholder for a value (which of course you can change with a static text), so if you change it, I think you'd need to update the ui.csv file with every new version of your mod. In other words, I don't know where is THE variable which determines version number.Roemerboy said:I can't find the versionnumber in this file....
dunde said:Roemerboy said:I can't find the versionnumber in this file....
Do you want to change 1.153 number? I think it's Warband's version so it's hardcoded. I had all modules I installed before patching have 1.143 number and now they all have 1.153 number written on the position without I touch a single file of them.
Seems like itBeobart said:I started to make a rigging but it seems like i do something wrong...