@Ikaguia ti_on_agent_killed_or_wounded won't fire when an agent is hit. I think the wounded part of the name is from single player, when you make someone unconscious by 'killing' him with a blunt weapon. ti_on_agent_hit is the trigger for what are you looking for.
For the presentation...idk much about them so I don't know the problem...Have you tried removing all admin options and leave only 1?(to see if is still the same)
For the presentation...idk much about them so I don't know the problem...Have you tried removing all admin options and leave only 1?(to see if is still the same)