Thanks! I'll make sure this goes to good use.
The Dark Robin said:Mission template triggers are the same as normal triggers; use either the re-arm interval or the check interval. The first number is the check interval, the third is the re-arm interval.
Reposting this.McBeanie said:All the items seem able to get all of the modifiers for some reason, i.e. Meek Light Crossbow, Sharp Heraldic Mail, Godly Hides, Large Bag of Courser. Even items I haven't edited have the problem.
(0, 0, 0, [(key_clicked,key_m),],
[
(try_begin),
(neq, "$mission_cam_is_in_scripted_use", 1),
(assign, "$mission_cam_is_in_scripted_use", 1),
(entry_point_get_position, pos1, 70),
(position_move_z, pos1, 800),
(position_rotate_x, pos1, -90),
(mission_cam_set_mode, 1),
(mission_cam_set_position, pos1),
(else_try),
(eq, "$mission_cam_is_in_scripted_use", 1),
(mission_cam_set_mode, 0),
(assign, "$mission_cam_is_in_scripted_use", 0),
(try_end),
]),
McBeanie said:Reposting this.McBeanie said:All the items seem able to get all of the modifiers for some reason, i.e. Meek Light Crossbow, Sharp Heraldic Mail, Godly Hides, Large Bag of Courser. Even items I haven't edited have the problem.
minnakodunum said:Anyone know how to locate a position on the scene with using mouse pointer? For example, how can i get the position which I'm directly looking at the middle of the screen. (the (x,y,z) one not mouse position.)
The_dragon said:you can't get the directly position of the center of the screen(eg: a building or the ground), but you can try to calculate it.
That's hardcoded. The engine does it with raycasting, which is not exposed through the module system.minnakodunum said:I think it can be. Because the team order "hold this position" works like this, as the banner moves right into screen center's direction.
Yeah we could do this because the commands should exist in module system
Michadr said:Could anybody tell me where (or how) i can go to change that i can move troops up and down when they are garrisoned inside a castle or town. (The same way the player's party troops can be moved up and down)
and another question,
Has anyone been successful in adding a hud that changes to red (something like call of duty when your health gets low the screen goes red, and bloody) if not, can anybody give me a suggestion how to do this?
thanks...
BumpThuro said:Odd question but is there a way to build from my phone? Like a website or a application I can download. I dont need to be able to play the game. Just be able to build to make sure there's no errors in my code.